Dense Captions#
Overview#
This capability provides requirements for the detailed, human-readable descriptions of 3D assets and comprised sub-hierarchies. These detailed captions may be used to support AI training and scene understanding.
Granularity#
At a mininum, the root prim of the asset should contain documentation metadata, holding a Dense Caption string. Prims representing sub-objects or parts within the asset may additionally add dense captions.
Schema#
Dense captions currently do not use a schema and they are conventional.
NVIDIA convention is to use the OpenUSD documentation (doc) string as shown below.
USDA Sample#
def XForm "SportCar" (
doc = "This is red, two door sports car with a tan, leather interior and chrome wheels. The driver's window is up and the headlights are off."
)
{
def Mesh "ConvertibleTop"
{
doc = "This is a retractable hard top."
}
}
Requirements#
Tags |
Summary |
Compatibility |
Validator |
---|---|---|---|
🔑 |
The Root Prim must inlcude documentation metadata that describes the 3D Asset. |
core usd |
|
💎 |
core usd |