Conveyor Belt

Conveyor Belt

Installation

To use this node enable omni.isaac.conveyor in the Extension Manager.

Inputs

Name

Type

Descripton

Default

Animate Direction (inputs:animateDirection)

float[2]

relative direction to apply to UV texture

[1.0, 0.0]

Animate Scale (inputs:animateScale)

float

how fast to scale animate texture

1.0

Animate Texture (inputs:animateTexture)

bool

If configured, Animates the texture based on the conveyor velocity. may affect performance specially if multiple instances are added to a scene.

False

Conveyor Prim (inputs:conveyorPrim)

target

the prim reference to the conveyor

None

Curved (inputs:curved)

bool

If the conveyor belt is curved, check this box to apply angular velocities. The rotation origin will be the rigid body origin.

False

Delta (inputs:delta)

float

time since last step in seconds

0.0

Direction (inputs:direction)

float[3]

relative direction to apply velocity

[1.0, 0.0, 0.0]

Enabled (inputs:enabled)

bool

node does not execute if disabled

True

On Step (inputs:onStep)

execution

step to animate textures

None

Velocity (inputs:velocity)

float

the velocity of the conveyor unit

0.0

Metadata

Name

Value

Unique ID

omni.isaac.conveyor.IsaacConveyor

Version

1

Extension

omni.isaac.conveyor

Has State?

False

Implementation Language

C++

Default Memory Type

cpu

Generated Code Exclusions

None

uiName

Conveyor Belt

Categories

isaacSim

__categoryDescriptions

isaacSim,Conveyor belt controller inside Isaac Sim

Generated Class Name

OgnIsaacConveyorDatabase

Python Module

omni.isaac.conveyor