omni.usd.commands Classes#
Classes Summary:
Add a payload to primitive. |
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Add reference to primitive. |
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Add target to a relationship. |
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Bind material to a primitive. |
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Change attribute color space. |
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Modify metadata of multiple objects. |
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Deprecated. Modifies metadata of multiple primitives. |
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Change property value. |
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Clear Curves Splits Overrides. |
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Clear Refinement Overrides. |
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Copy a primitive to a new path. |
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Copy multiple primitives to new paths. |
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Create a new Audio primitive from asset path. |
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Create default xformOp on prim. |
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Instance a primitive. |
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Instance multiple primitives. |
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Create a MDL Material. |
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Create a MaterialX material. |
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Create a new prim with payload. |
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Create a USD Preview Surface Material. |
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Create a USD Preview Surface Texture Material. |
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Create a primitive to stage. It is the same as :class:`.CreatePrimWithDefaultXformCommand` and kept for backward compatibility. |
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Base class to create a prim (and remove when undo). |
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Create a primitive to stage. |
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Create multiple primitives. |
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Create a new prim with reference. |
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Load the shader specified by ‘identifier’ from the SDR registry and create a shader prim under |
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Creates a USD Attribute for a primitive. |
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Creates a USD Attribute with attribute path. |
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Delete primitives from stage. |
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Transform camera to encompass the bounds of a list of paths. |
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Group primitives to the same parent. |
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Moves a primitive to a new path. |
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Move a list of primitives to new locations. |
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Moves prims into children of “parent” primitives. |
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Base class for payload related commands. |
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Base class for reference related commands. |
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Base class of relationship related commands. |
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Remove specified payload from primitive. |
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Remove property. |
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Remove specified reference from primitive. |
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Remove target from a relationship. |
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Rename a primitive undoable **Command**. |
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Replace the specified reference with a new one. |
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Replace the specified reference with a new one. |
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Deprecated. Clears/Adds references. |
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Select primitives. |
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Set material binding strength. |
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Set the loaded/unloaded payloads of the selected primitives. |
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Set target(s) to a relationship. |
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Toggle the active state of prims. |
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Toggles the loaded/unloaded payloads of the selected primitives. |
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Toggles the visiblity of the selected primitives. |
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Set primitive’s local transform. |
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Set primitive’s local transform with scale, rotation and transform values. |
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Set local transforms for multiple primitives. |
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Set local transforms of multiple primitives with scale, rotation and transform values. |
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Ungroup primitives from the parent. |
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Unhide all primitives in the default UsdContext. |
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Moves prims into root “/” primitive. |
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Keeps the stage ID or returns the stage from the current context |