omni.usd.commands Classes#
Classes Summary:
Add a payload to primitive.  | 
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Add reference to primitive.  | 
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Add target to a relationship.  | 
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Bind material to a primitive.  | 
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Change attribute color space.  | 
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Modify metadata of multiple objects.  | 
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Deprecated. Modifies metadata of multiple primitives.  | 
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Change property value.  | 
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Clear Curves Splits Overrides.  | 
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Clear Refinement Overrides.  | 
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Copy a primitive to a new path.  | 
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Copy multiple primitives to new paths.  | 
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Create a new Audio primitive from asset path.  | 
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Create default xformOp on prim.  | 
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Instance a primitive.  | 
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Instance multiple primitives.  | 
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Create a MDL Material.  | 
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Create a MaterialX material.  | 
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Create a new prim with payload.  | 
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Create a USD Preview Surface Material.  | 
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Create a USD Preview Surface Texture Material.  | 
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Create a primitive to stage. It is the same as :class:`.CreatePrimWithDefaultXformCommand` and kept for backward compatibility.  | 
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Base class to create a prim (and remove when undo).  | 
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Create a primitive to stage.  | 
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Create multiple primitives.  | 
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Create a new prim with reference.  | 
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Load the shader specified by ‘identifier’ from the SDR registry and create a shader prim under  | 
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Creates a USD Attribute for a primitive.  | 
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Creates a USD Attribute with attribute path.  | 
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Delete primitives from stage.  | 
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Transform camera to encompass the bounds of a list of paths.  | 
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Group primitives to the same parent.  | 
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Moves a primitive to a new path.  | 
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Move a list of primitives to new locations.  | 
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Moves prims into children of “parent” primitives.  | 
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Base class for payload related commands.  | 
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Base class for reference related commands.  | 
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Base class of relationship related commands.  | 
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Remove specified payload from primitive.  | 
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Remove property.  | 
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Remove specified reference from primitive.  | 
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Remove target from a relationship.  | 
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Rename a primitive undoable **Command**.  | 
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Replace the specified reference with a new one.  | 
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Replace the specified reference with a new one.  | 
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Deprecated. Clears/Adds references.  | 
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Select primitives.  | 
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Set material binding strength.  | 
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Set the loaded/unloaded payloads of the selected primitives.  | 
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Set target(s) to a relationship.  | 
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Toggle the active state of prims.  | 
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Toggles the loaded/unloaded payloads of the selected primitives.  | 
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Toggles the visiblity of the selected primitives.  | 
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Set primitive’s local transform.  | 
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Set primitive’s local transform with scale, rotation and transform values.  | 
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Set local transforms for multiple primitives.  | 
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Set local transforms of multiple primitives with scale, rotation and transform values.  | 
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Ungroup primitives from the parent.  | 
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Unhide all primitives in the default UsdContext.  | 
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Moves prims into root “/” primitive.  | 
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Keeps the stage ID or returns the stage from the current context  |