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Working with USDRT

  • USDRT Project Overview
  • USD, Fabric, and USDRT
  • Introduction to Fabric
  • Introduction to Fabric Scene Delegate
  • Getting the USDRT Scenegraph API
  • USDRT Scenegraph API usage
  • Example Kit extension: What's in Fabric?
  • Fabric Transforms with Fabric Scene Delegate and IFabricHierarchy
  • Working with OmniHydra Transforms
  • usdrt::Gf
  • Change Tracking in USDRT
  • Authoring geometry for Fabric Scene Delegate
  • Fast Stage Queries with USDRT Scenegraph API
  • Efficiently processing sets of prims with USDRT Scenegraph API
  • Fabric Batch API

API Documentation

  • C++ API
    • Directory hierarchy
    • Namespace hierarchy
    • API contents
      • Classes
      • Macros
      • Directories
        • usdrt
      • Enumerations
      • Files
      • Functions
      • Namespaces
      • Pages
      • Structs
      • Typedefs
      • Variables
  • Python API Reference

Changes

  • CHANGELOG
USDRT
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  • USDRT API »
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Directories

  • usdrt

  • usdrt/gf

  • usdrt/scenegraph

  • usdrt/scenegraph/base

  • usdrt/scenegraph/base/tf

  • usdrt/scenegraph/base/vt

  • usdrt/scenegraph/interface

  • usdrt/scenegraph/usd

  • usdrt/scenegraph/usd/forceFieldSchema

  • usdrt/scenegraph/usd/physxSchema

  • usdrt/scenegraph/usd/rt

  • usdrt/scenegraph/usd/sdf

  • usdrt/scenegraph/usd/usd

  • usdrt/scenegraph/usd/usd/impl

  • usdrt/scenegraph/usd/usdGeom

  • usdrt/scenegraph/usd/usdLux

  • usdrt/scenegraph/usd/usdMedia

  • usdrt/scenegraph/usd/usdPhysics

  • usdrt/scenegraph/usd/usdRender

  • usdrt/scenegraph/usd/usdShade

  • usdrt/scenegraph/usd/usdSkel

  • usdrt/scenegraph/usd/usdUI

  • usdrt/scenegraph/usd/usdVol


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