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Working with USDRT

  • USDRT Project Overview
  • USD, Fabric, and USDRT
  • Introduction to Fabric
  • Introduction to Fabric Scene Delegate
  • Getting the USDRT Scenegraph API
  • USDRT Scenegraph API usage
  • Example Kit extension: What's in Fabric?
  • Fabric Transforms with Fabric Scene Delegate and IFabricHierarchy
  • Working with OmniHydra Transforms
  • usdrt::Gf
  • Change Tracking in USDRT
  • Authoring geometry for Fabric Scene Delegate
  • Fast Stage Queries with USDRT Scenegraph API
  • Efficiently processing sets of prims with USDRT Scenegraph API
  • Fabric Batch API

API Documentation

  • C++ API
    • Directory hierarchy
    • Namespace hierarchy
    • API contents
      • Classes
      • Macros
      • Directories
      • Enumerations
      • Files
      • Functions
      • Namespaces
      • Pages
      • Structs
      • Typedefs
      • Variables
  • Python API Reference

Changes

  • CHANGELOG
USDRT
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  • USDRT API »
  • Variables
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Variables

  • omni::math::linalg::s_eulerRotationOrderAxes

  • usdrt::ForceFieldSchemaTokens

  • usdrt::PhysxSchemaTokens

  • usdrt::RtTokens

  • usdrt::SdfValueTypeNames: SdfValueTypeNames accessor. This maps SdfValueTypes to omni::fabric::Type.

  • usdrt::UsdGeomTokens

  • usdrt::UsdLuxTokens

  • usdrt::UsdMediaTokens

  • usdrt::UsdPhysicsTokens

  • usdrt::UsdRenderTokens

  • usdrt::UsdShadeTokens

  • usdrt::UsdSkelTokens

  • usdrt::UsdTokens

  • usdrt::UsdUITokens

  • usdrt::UsdVolTokens


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