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Working with USDRT

  • USDRT Project Overview
  • USD, Fabric, and USDRT
  • Introduction to Fabric
  • Introduction to Fabric Scene Delegate
  • Getting the USDRT Scenegraph API
  • USDRT Scenegraph API usage
  • Example Kit extension: What's in Fabric?
  • Fabric Transforms with Fabric Scene Delegate and IFabricHierarchy
  • Working with OmniHydra Transforms
  • usdrt::Gf
  • Change Tracking in USDRT
  • Authoring geometry for Fabric Scene Delegate
  • Fast Stage Queries with USDRT Scenegraph API
  • Efficiently processing sets of prims with USDRT Scenegraph API
  • Fabric Batch API

API Documentation

  • C++ API
    • Directory hierarchy
    • Namespace hierarchy
    • API contents
      • Classes
      • Macros
      • Directories
        • usdrt
          • gf
          • scenegraph
            • base
            • interface
            • usd
              • forceFieldSchema
              • physxSchema
              • rt
              • sdf
              • usd
              • usdGeom
              • usdLux
                • boundableLightBase.h
                • cylinderLight.h
                • diskLight.h
                • distantLight.h
                • domeLight.h
                • geometryLight.h
                • light.h
                • lightAPI.h
                • lightFilter.h
                • lightListAPI.h
                • lightPortal.h
                • listAPI.h
                • meshLightAPI.h
                • nonboundableLightBase.h
                • pluginLight.h
                • pluginLightFilter.h
                • portalLight.h
                • rectLight.h
                • shadowAPI.h
                • shapingAPI.h
                • sphereLight.h
                • tokens.h
                • volumeLightAPI.h
              • usdMedia
              • usdPhysics
              • usdRender
              • usdShade
              • usdSkel
              • usdUI
              • usdVol
      • Enumerations
      • Files
      • Functions
      • Namespaces
      • Pages
      • Structs
      • Typedefs
      • Variables
  • Python API Reference

Changes

  • CHANGELOG
USDRT
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  • USDRT API »
  • Directories »
  • usdrt »
  • usdrt/scenegraph »
  • usdrt/scenegraph/usd »
  • usdrt/scenegraph/usd/usdLux
  •  

usdrt/scenegraph/usd/usdLux

Files

  • boundableLightBase.h

  • cylinderLight.h

  • diskLight.h

  • distantLight.h

  • domeLight.h

  • geometryLight.h

  • light.h: TODO.

  • lightAPI.h

  • lightFilter.h

  • lightListAPI.h

  • lightPortal.h: TODO.

  • listAPI.h

  • meshLightAPI.h

  • nonboundableLightBase.h

  • pluginLight.h

  • pluginLightFilter.h

  • portalLight.h

  • rectLight.h

  • shadowAPI.h

  • shapingAPI.h

  • sphereLight.h

  • tokens.h

  • volumeLightAPI.h


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