Sd Post Render Var Texture To Buffer#
Expose a device renderVar buffer a texture one.
Installation#
To use this node enable omni.syntheticdata in the Extension Manager.
Inputs#
Name  | 
Type  | 
Descripton  | 
Default  | 
|---|---|---|---|
Cuda Copy No Stride (inputs:cudaCopyNoStride)  | 
  | 
Use a cuda copy from a texture to a linear buffer without strides  | 
True  | 
Exec (inputs:exec)  | 
  | 
Trigger  | 
None  | 
Gpu (inputs:gpu)  | 
  | 
Pointer to shared context containing gpu foundations  | 
0  | 
Render Var (inputs:renderVar)  | 
  | 
Name of the device renderVar to expose on the host  | 
|
Render Var Buffer Suffix (inputs:renderVarBufferSuffix)  | 
  | 
Suffix appended to the renderVar name  | 
buffer  | 
Rp (inputs:rp)  | 
  | 
Pointer to render product for this view  | 
0  | 
Outputs#
Name  | 
Type  | 
Descripton  | 
Default  | 
|---|---|---|---|
Exec (outputs:exec)  | 
  | 
Trigger  | 
None  | 
Render Var (outputs:renderVar)  | 
  | 
Name of the resulting renderVar on the host  | 
None  | 
Metadata#
Name  | 
Value  | 
|---|---|
Unique ID  | 
omni.syntheticdata.SdPostRenderVarTextureToBuffer  | 
Version  | 
1  | 
Extension  | 
omni.syntheticdata  | 
Has State?  | 
False  | 
Implementation Language  | 
C++  | 
Default Memory Type  | 
cpu  | 
Generated Code Exclusions  | 
None  | 
Categories  | 
graph:postRender,rendering  | 
Generated Class Name  | 
OgnSdPostRenderVarTextureToBufferDatabase  | 
Python Module  | 
omni.syntheticdata  |