To Target
Creates a target object using the input value as references in the scenegraph. Target objects in OmniGraph are represented by USD Relationships. See https://openusd.org/release/glossary.html#usdglossary-relationship for more information.
Installation
To use this node enable omni.graph.nodes in the Extension Manager.
Inputs
Name |
Type |
Descripton |
Default |
---|---|---|---|
Value (inputs:value) |
|
The value or values to add as scenegraph references in the output target object. If the input is an empty string, no references are added to the target object. If the input is not a valid scenegraph path, an empty path is added to the target object. If the input is a token[], each element is added to the target object as an scenegraph reference. |
None |
Outputs
Name |
Type |
Descripton |
Default |
---|---|---|---|
Target (outputs:converted) |
|
A target output containing the input value as scenegraph references. |
None |
State
Name |
Type |
Descripton |
Default |
---|---|---|---|
Value (state:value) |
|
A cached value of the input used to determine if the output target needs to be updated. |
None |
Metadata
Name |
Value |
---|---|
Unique ID |
omni.graph.nodes.ToTarget |
Version |
1 |
Extension |
omni.graph.nodes |
Has State? |
True |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
To Target |
Categories |
sceneGraph |
Generated Class Name |
OgnToTargetDatabase |
Python Module |
omni.graph.nodes |