Edit Menu

The edit menu contains useful editing tools like cut, copy and paste along with a selection of more advanced capabilities.

Menu Items

Action

Undo

Reverts your changes, newest to oldest

Redo

Reverts your most recent change

Select

Show a range of selection options

Instance

Creates a memory/performance friendly copy of an asset at the cost of asset flexibility.

Duplicate

Make a copy of the referenced asset, without layer changes,
to current selected layer

Duplicate All Layers

Make a copy of the referenced asset, with all layer changes,
to their own layer

Duplicate Collapsed

Combine changes from all layers, disconnect the reference
relationship and make a new object on current selected layer

Parent

Creates an X form and nests selected assets under the X Form.

Unparent

Removes nesting of selected asset.

Group

Puts all selected assets into a group container

Toggle Visibility

Hides / Shows selected items in the viewport

Delete

Delete the entity that is currently selected in the stage

Rename

Rename the currently selected prim

Hide Unselected

Hides all assets that are not selected

Un-hide All

Returns all hidden assets to visible in your scene

Focus

Positions the viewport, centered on the selected mesh

Toggle Visualization Mode

Toggles between standard visualization mode and de-clutter visualization mode

Capture Screenshot

Takes a screen capture

Preferences