Technical Requirements#
Driver Versions#
Download the Official NVIDIA Drivers
Drivers other than those recommended here may work but have not been validated against all Omniverse tests.
Blackwell#
Ada, Ampere & Turing#
| GPU Type | R535 | R550 | R570 - Production Branch | R575 - New Feature Branch | R580 - Production Branch | 
|---|---|---|---|---|---|
| GeForce | |||||
| Workstation | |||||
| Data Center | 
Known Issues and Limitations#
| Affected Driver Versions | Issue | 
|---|---|
| Windows R550 | Real-Time 2.0 mode occasionally crashes on Windows with R550 drivers. | 
| R580 | All Linux and Windows versions less than R581.51 sometimes trigger a crash in Isaac Sim when using SDG workflows. | 
| Windows R560, R570, R575 | [Fixed in 576.80, 573.42, 573.39] On Windows with DirectX 12, scenes with a very large number of instances (many millions) may show performance degradation. This will be fixed soon in an upcoming driver release. | 
| Windows 11 24H2 R570, R575 | [Fixed in 576.80, 573.42] Kit may crash when using multi-GPU with at least one Blackwell GPU in the system. | 
| Linux 570.144 and older | [Fixed in 575.64] In some circumstances, Kit apps may crash during driver shader compilation during scene loading. | 
| Windows R550, R560, R570, R575 | When ‘Hardware-accelerated GPU scheduling’ is enabled on Windows, Kit apps may freeze when using Omniverse WebRTC Streaming. | 
| 535.256+ on Vulkan | Versions greater than 535.255 have their version reported incorrectly in Vulkan, causing the driver to be misidentified as incompatible. A workaround is to disable the driver verification check with the command-line argument ‘–/rtx/verifyDriverVersion/enabled=false’ | 
NVIDIA RTX GPU Recommendations for Studio and Professional Workstation Users#
Recommended specification for Omniverse Studio and Professional Workstation users.
| Minimum | Recommended | Ultimate | 
|---|---|---|
| RTX Enabled GPU with 10GB | RTX Enabled GPU with 24 to 48GB | Multiple RTX Enabled GPUs with 48GB | 
Omniverse RTX Renderer Feature Support#
Some Omniverse RTX Renderer features are only supported under certain conditions. The ability to run Omniverse SDKs on non-RTX GPUs is provided without any support guarantees. The table below details feature availability on each GPU architecture:
| GPU Architecture [3] | Compute Capability | DLSS Ray Reconstruction [1] | DLSS Frame Generation | OptiX Denoiser | Shader Execution Reordering | Opacity Micro-Map | Motion BVH | 
|---|---|---|---|---|---|---|---|
| Blackwell (RTX) | 12.0 | YES [2] | YES | YES | YES (DX12) | YES | YES (Vulkan) | 
| Blackwell B200/B300 | 10.0 | YES [2] | NO | YES | NO | NO | NO | 
| Hopper H100/H200/H800 | 9.0 | NO | NO | YES | NO | NO | NO | 
| Ada Lovelace | 8.9 | YES | YES | YES | YES (DX12) | YES | YES (Vulkan) | 
| Ampere (RTX) | 8.6 | YES | NO | YES | NO | NO | YES (Vulkan) | 
| Ampere A100/A30/A800 | 8.0 | NO | NO | YES | NO | NO | NO | 
| Turing | 7.5 | YES | NO | YES | NO | NO | NO | 
Note
Suggested Minimum Requirements by Product#
Nucleus#
For Enterprise Nucleus Server requirements, please refer to this page
Applications and Application Templates#
| Product | Supported Operating Systems | Min CPU: (intel/amd) | Min Ram | Min GPU | Min Disk | 
|---|---|---|---|---|---|
| 
 | 
 | 16GB | GeForce RTX 3070 | 250GB | |
| 
 | 
 | 2GB | N/A | 1GB | |
| 
 | 
 | 32GB | GeForce RTX 3070 | Data Footprint + 20% | |
| XR | 
 | 
 | 64GB | 
 | 1TB | 
Note
These specs are minimum suggested requirements. Faster and more robust GPU’s and/or CPU’s, additional memory (RAM) and/or additional disk space will positively benefit Omniverse performance.
