UsdRi module
Summary: The UsdRi module provides schemas and utilities for authoring USD that encodes Renderman-specific information, and USD/RI data conversions.
Classes:
Deprecated |
|
Deprecated |
|
Container namespace schema for all renderman statements. |
|
Deprecated |
|
- class pxr.UsdRi.MaterialAPI
Deprecated
Materials should use UsdShadeMaterial instead. This schema will be removed in a future release.
This API provides outputs that connect a material prim to prman shaders and RIS objects.
For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdRiTokens. So to set an attribute to the value”rightHanded”, use UsdRiTokens->rightHanded as the value.
Methods:
classmethod Apply(prim) -> MaterialAPI
classmethod CanApply(prim, whyNot) -> bool
Walks the namespace subtree below the material and computes a map containing the list of all inputs on the material and the associated vector of consumers of their values.
CreateDisplacementAttr
(defaultValue, ...)See GetDisplacementAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
CreateSurfaceAttr
(defaultValue, writeSparsely)See GetSurfaceAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
CreateVolumeAttr
(defaultValue, writeSparsely)See GetVolumeAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
classmethod Get(stage, path) -> MaterialAPI
GetDisplacement
(ignoreBaseMaterial)Returns a valid shader object if the"displacement"output on the material is connected to one.
Declaration
Returns the"displacement"output associated with the material.
classmethod GetSchemaAttributeNames(includeInherited) -> list[str]
GetSurface
(ignoreBaseMaterial)Returns a valid shader object if the"surface"output on the material is connected to one.
Declaration
Returns the"surface"output associated with the material.
GetVolume
(ignoreBaseMaterial)Returns a valid shader object if the"volume"output on the material is connected to one.
Declaration
Returns the"volume"output associated with the material.
SetDisplacementSource
(displacementPath)- param displacementPath
SetSurfaceSource
(surfacePath)- param surfacePath
SetVolumeSource
(volumePath)- param volumePath
- static Apply()
classmethod Apply(prim) -> MaterialAPI
Applies this single-apply API schema to the given
prim
.This information is stored by adding”RiMaterialAPI”to the token- valued, listOp metadata apiSchemas on the prim.
A valid UsdRiMaterialAPI object is returned upon success. An invalid (or empty) UsdRiMaterialAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
- Parameters
prim (Prim) –
- static CanApply()
classmethod CanApply(prim, whyNot) -> bool
Returns true if this single-apply API schema can be applied to the given
prim
.If this schema can not be a applied to the prim, this returns false and, if provided, populates
whyNot
with the reason it can not be applied.Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
- Parameters
prim (Prim) –
whyNot (str) –
- ComputeInterfaceInputConsumersMap(computeTransitiveConsumers) NodeGraph.InterfaceInputConsumersMap
Walks the namespace subtree below the material and computes a map containing the list of all inputs on the material and the associated vector of consumers of their values.
The consumers can be inputs on shaders within the material or on node- graphs under it.
- Parameters
computeTransitiveConsumers (bool) –
- CreateDisplacementAttr(defaultValue, writeSparsely) Attribute
See GetDisplacementAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.- Parameters
defaultValue (VtValue) –
writeSparsely (bool) –
- CreateSurfaceAttr(defaultValue, writeSparsely) Attribute
See GetSurfaceAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.- Parameters
defaultValue (VtValue) –
writeSparsely (bool) –
- CreateVolumeAttr(defaultValue, writeSparsely) Attribute
See GetVolumeAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.- Parameters
defaultValue (VtValue) –
writeSparsely (bool) –
- static Get()
classmethod Get(stage, path) -> MaterialAPI
Return a UsdRiMaterialAPI holding the prim adhering to this schema at
path
onstage
.If no prim exists at
path
onstage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:UsdRiMaterialAPI(stage->GetPrimAtPath(path));
- GetDisplacement(ignoreBaseMaterial) Shader
Returns a valid shader object if the”displacement”output on the material is connected to one.
If
ignoreBaseMaterial
is true and if the”displacement”shader source is specified in the base-material of this material, then this returns an invalid shader object.- Parameters
ignoreBaseMaterial (bool) –
- GetDisplacementAttr() Attribute
Declaration
token outputs:ri:displacement
C++ Type
TfToken
Usd Type
SdfValueTypeNames->Token
- static GetSchemaAttributeNames()
classmethod GetSchemaAttributeNames(includeInherited) -> list[str]
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
- Parameters
includeInherited (bool) –
- GetSurface(ignoreBaseMaterial) Shader
Returns a valid shader object if the”surface”output on the material is connected to one.
If
ignoreBaseMaterial
is true and if the”surface”shader source is specified in the base-material of this material, then this returns an invalid shader object.- Parameters
ignoreBaseMaterial (bool) –
- GetSurfaceAttr() Attribute
Declaration
token outputs:ri:surface
C++ Type
TfToken
Usd Type
SdfValueTypeNames->Token
- GetVolume(ignoreBaseMaterial) Shader
Returns a valid shader object if the”volume”output on the material is connected to one.
If
ignoreBaseMaterial
is true and if the”volume”shader source is specified in the base-material of this material, then this returns an invalid shader object.- Parameters
ignoreBaseMaterial (bool) –
- class pxr.UsdRi.SplineAPI
Deprecated
This API schema will be removed in a future release.
RiSplineAPI is a general purpose API schema used to describe a named spline stored as a set of attributes on a prim.
It is an add-on schema that can be applied many times to a prim with different spline names. All the attributes authored by the schema are namespaced under”$NAME:spline:”, with the name of the spline providing a namespace for the attributes.
The spline describes a 2D piecewise cubic curve with a position and value for each knot. This is chosen to give straightforward artistic control over the shape. The supported basis types are:
linear (UsdRiTokens->linear)
bspline (UsdRiTokens->bspline)
Catmull-Rom (UsdRiTokens->catmullRom)
Methods:
classmethod Apply(prim) -> SplineAPI
classmethod CanApply(prim, whyNot) -> bool
CreateInterpolationAttr
(defaultValue, ...)See GetInterpolationAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
CreatePositionsAttr
(defaultValue, writeSparsely)See GetPositionsAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
CreateValuesAttr
(defaultValue, writeSparsely)See GetValuesAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
classmethod Get(stage, path) -> SplineAPI
Interpolation method for the spline.
Positions of the knots.
classmethod GetSchemaAttributeNames(includeInherited) -> list[str]
Values of the knots.
Returns the intended typename of the values attribute of the spline.
Validate
(reason)Validates the attribute values belonging to the spline.
- static Apply()
classmethod Apply(prim) -> SplineAPI
Applies this single-apply API schema to the given
prim
.This information is stored by adding”RiSplineAPI”to the token-valued, listOp metadata apiSchemas on the prim.
A valid UsdRiSplineAPI object is returned upon success. An invalid (or empty) UsdRiSplineAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
- Parameters
prim (Prim) –
- static CanApply()
classmethod CanApply(prim, whyNot) -> bool
Returns true if this single-apply API schema can be applied to the given
prim
.If this schema can not be a applied to the prim, this returns false and, if provided, populates
whyNot
with the reason it can not be applied.Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
- Parameters
prim (Prim) –
whyNot (str) –
- CreateInterpolationAttr(defaultValue, writeSparsely) Attribute
See GetInterpolationAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.- Parameters
defaultValue (VtValue) –
writeSparsely (bool) –
- CreatePositionsAttr(defaultValue, writeSparsely) Attribute
See GetPositionsAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.- Parameters
defaultValue (VtValue) –
writeSparsely (bool) –
- CreateValuesAttr(defaultValue, writeSparsely) Attribute
See GetValuesAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.- Parameters
defaultValue (VtValue) –
writeSparsely (bool) –
- static Get()
classmethod Get(stage, path) -> SplineAPI
Return a UsdRiSplineAPI holding the prim adhering to this schema at
path
onstage
.If no prim exists at
path
onstage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:UsdRiSplineAPI(stage->GetPrimAtPath(path));
- GetInterpolationAttr() Attribute
Interpolation method for the spline.
C++ Type: TfToken Usd Type: SdfValueTypeNames->Token Variability: SdfVariabilityUniform Fallback Value: linear Allowed Values : [linear, constant, bspline, catmullRom]
- GetPositionsAttr() Attribute
Positions of the knots.
C++ Type: VtArray<float> Usd Type: SdfValueTypeNames->FloatArray Variability: SdfVariabilityUniform Fallback Value: No Fallback
- static GetSchemaAttributeNames()
classmethod GetSchemaAttributeNames(includeInherited) -> list[str]
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
- Parameters
includeInherited (bool) –
- GetValuesAttr() Attribute
Values of the knots.
C++ Type: See GetValuesTypeName() Usd Type: See GetValuesTypeName() Variability: SdfVariabilityUniform Fallback Value: No Fallback
- GetValuesTypeName() ValueTypeName
Returns the intended typename of the values attribute of the spline.
- Validate(reason) bool
Validates the attribute values belonging to the spline.
Returns true if the spline has all valid attribute values. Returns false and populates the
reason
output argument if the spline has invalid attribute values.Here’s the list of validations performed by this method:
the SplineAPI must be fully initialized
interpolation attribute must exist and use an allowed value
the positions array must be a float array
the positions array must be sorted by increasing value
the values array must use the correct value type
the positions and values array must have the same size
- Parameters
reason (str) –
- class pxr.UsdRi.StatementsAPI
Container namespace schema for all renderman statements.
The longer term goal is for clients to go directly to primvar or render-attribute API’s, instead of using UsdRi StatementsAPI for inherited attributes. Anticpating this, StatementsAPI can smooth the way via a few environment variables:
USDRI_STATEMENTS_READ_OLD_ENCODING: Causes StatementsAPI to read old-style attributes instead of primvars in the”ri:”namespace.
Methods:
classmethod Apply(prim) -> StatementsAPI
classmethod CanApply(prim, whyNot) -> bool
CreateRiAttribute
(name, riType, nameSpace)Create a rib attribute on the prim to which this schema is attached.
classmethod Get(stage, path) -> StatementsAPI
Returns the value in the"ri:coordinateSystem"attribute if it exists.
GetModelCoordinateSystems
(targets)Populates the output
targets
with the authored ri:modelCoordinateSystems, if any.GetModelScopedCoordinateSystems
(targets)Populates the output
targets
with the authored ri:modelScopedCoordinateSystems, if any.GetRiAttribute
(name, nameSpace)Return a UsdAttribute representing the Ri attribute with the name name, in the namespace nameSpace.
classmethod GetRiAttributeName(prop) -> str
classmethod GetRiAttributeNameSpace(prop) -> str
GetRiAttributes
(nameSpace)Return all rib attributes on this prim, or under a specific namespace (e.g."user").
classmethod GetSchemaAttributeNames(includeInherited) -> list[str]
Returns the value in the"ri:scopedCoordinateSystem"attribute if it exists.
Returns true if the underlying prim has a ri:coordinateSystem opinion.
Returns true if the underlying prim has a ri:scopedCoordinateSystem opinion.
classmethod IsRiAttribute(prop) -> bool
classmethod MakeRiAttributePropertyName(attrName) -> str
SetCoordinateSystem
(coordSysName)Sets the"ri:coordinateSystem"attribute to the given string value, creating the attribute if needed.
SetScopedCoordinateSystem
(coordSysName)Sets the"ri:scopedCoordinateSystem"attribute to the given string value, creating the attribute if needed.
- static Apply()
classmethod Apply(prim) -> StatementsAPI
Applies this single-apply API schema to the given
prim
.This information is stored by adding”StatementsAPI”to the token- valued, listOp metadata apiSchemas on the prim.
A valid UsdRiStatementsAPI object is returned upon success. An invalid (or empty) UsdRiStatementsAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
- Parameters
prim (Prim) –
- static CanApply()
classmethod CanApply(prim, whyNot) -> bool
Returns true if this single-apply API schema can be applied to the given
prim
.If this schema can not be a applied to the prim, this returns false and, if provided, populates
whyNot
with the reason it can not be applied.Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
- Parameters
prim (Prim) –
whyNot (str) –
- CreateRiAttribute(name, riType, nameSpace) Attribute
Create a rib attribute on the prim to which this schema is attached.
A rib attribute consists of an attribute “nameSpace” and an attribute “name”. For example, the namespace”cull”may define attributes”backfacing”and”hidden”, and user-defined attributes belong to the namespace”user”.
This method makes no attempt to validate that the given
nameSpace
and name are actually meaningful to prman or any other renderer.riType
should be a known RenderMan type definition, which can be array- valued. For instance, both”color”and”float[3]”are valid values for
riType
.- Parameters
name (str) –
riType (str) –
nameSpace (str) –
CreateRiAttribute(name, tfType, nameSpace) -> Attribute
Creates an attribute of the given
tfType
.This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
- Parameters
name (str) –
tfType (Type) –
nameSpace (str) –
- static Get()
classmethod Get(stage, path) -> StatementsAPI
Return a UsdRiStatementsAPI holding the prim adhering to this schema at
path
onstage
.If no prim exists at
path
onstage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:UsdRiStatementsAPI(stage->GetPrimAtPath(path));
- GetCoordinateSystem() str
Returns the value in the”ri:coordinateSystem”attribute if it exists.
- GetModelCoordinateSystems(targets) bool
Populates the output
targets
with the authored ri:modelCoordinateSystems, if any.Returns true if the query was successful.
- Parameters
targets (list[Path]) –
- GetModelScopedCoordinateSystems(targets) bool
Populates the output
targets
with the authored ri:modelScopedCoordinateSystems, if any.Returns true if the query was successful.
- Parameters
targets (list[Path]) –
- GetRiAttribute(name, nameSpace) Attribute
Return a UsdAttribute representing the Ri attribute with the name name, in the namespace nameSpace.
The attribute returned may or may not actually exist so it must be checked for validity.
- Parameters
name (str) –
nameSpace (str) –
- static GetRiAttributeName()
classmethod GetRiAttributeName(prop) -> str
Return the base, most-specific name of the rib attribute.
For example, the name of the rib attribute”cull:backfacing”is”backfacing”
- Parameters
prop (Property) –
- static GetRiAttributeNameSpace()
classmethod GetRiAttributeNameSpace(prop) -> str
Return the containing namespace of the rib attribute (e.g.”user”).
- Parameters
prop (Property) –
- GetRiAttributes(nameSpace) list[Property]
Return all rib attributes on this prim, or under a specific namespace (e.g.”user”).
As noted above, rib attributes can be either UsdAttribute or UsdRelationship, and like all UsdProperties, need not have a defined value.
- Parameters
nameSpace (str) –
- static GetSchemaAttributeNames()
classmethod GetSchemaAttributeNames(includeInherited) -> list[str]
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
- Parameters
includeInherited (bool) –
- GetScopedCoordinateSystem() str
Returns the value in the”ri:scopedCoordinateSystem”attribute if it exists.
- HasCoordinateSystem() bool
Returns true if the underlying prim has a ri:coordinateSystem opinion.
- HasScopedCoordinateSystem() bool
Returns true if the underlying prim has a ri:scopedCoordinateSystem opinion.
- static IsRiAttribute()
classmethod IsRiAttribute(prop) -> bool
Return true if the property is in the”ri:attributes”namespace.
- Parameters
prop (Property) –
- static MakeRiAttributePropertyName()
classmethod MakeRiAttributePropertyName(attrName) -> str
Returns the given
attrName
prefixed with the full Ri attribute namespace, creating a name suitable for an RiAttribute UsdProperty.This handles conversion of common separator characters used in other packages, such as periods and underscores.
Will return empty string if attrName is not a valid property identifier; otherwise, will return a valid property name that identifies the property as an RiAttribute, according to the following rules:
If
attrName
is already a properly constructed RiAttribute property name, return it unchanged.If
attrName
contains two or more tokens separated by a colon, consider the first to be the namespace, and the rest the name, joined by underscoresIf
attrName
contains two or more tokens separated by a period, consider the first to be the namespace, and the rest the name, joined by underscoresIf
attrName
contains two or more tokens separated by an, underscore consider the first to be the namespace, and the rest the name, joined by underscoreselse, assume
attrName
is the name, and”user”is the namespace
- Parameters
attrName (str) –
- SetCoordinateSystem(coordSysName) None
Sets the”ri:coordinateSystem”attribute to the given string value, creating the attribute if needed.
That identifies this prim as providing a coordinate system, which can be retrieved via UsdGeomXformable::GetTransformAttr(). Also adds the owning prim to the ri:modelCoordinateSystems relationship targets on its parent leaf model prim, if it exists. If this prim is not under a leaf model, no relationship targets will be authored.
- Parameters
coordSysName (str) –
- SetScopedCoordinateSystem(coordSysName) None
Sets the”ri:scopedCoordinateSystem”attribute to the given string value, creating the attribute if needed.
That identifies this prim as providing a coordinate system, which can be retrieved via UsdGeomXformable::GetTransformAttr(). Such coordinate systems are local to the RI attribute stack state, but does get updated properly for instances when defined inside an object master. Also adds the owning prim to the ri:modelScopedCoordinateSystems relationship targets on its parent leaf model prim, if it exists. If this prim is not under a leaf model, no relationship targets will be authored.
- Parameters
coordSysName (str) –
- class pxr.UsdRi.TextureAPI
Deprecated
This API schema will be removed in a future release.
RiTextureAPI is an API schema that provides an interface to add Renderman-specific attributes to adjust textures.
Methods:
classmethod Apply(prim) -> TextureAPI
classmethod CanApply(prim, whyNot) -> bool
CreateRiTextureGammaAttr
(defaultValue, ...)See GetRiTextureGammaAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
CreateRiTextureSaturationAttr
(defaultValue, ...)See GetRiTextureSaturationAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
classmethod Get(stage, path) -> TextureAPI
Gamma-correct the texture.
Adjust the texture's saturation.
classmethod GetSchemaAttributeNames(includeInherited) -> list[str]
- static Apply()
classmethod Apply(prim) -> TextureAPI
Applies this single-apply API schema to the given
prim
.This information is stored by adding”RiTextureAPI”to the token-valued, listOp metadata apiSchemas on the prim.
A valid UsdRiTextureAPI object is returned upon success. An invalid (or empty) UsdRiTextureAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
- Parameters
prim (Prim) –
- static CanApply()
classmethod CanApply(prim, whyNot) -> bool
Returns true if this single-apply API schema can be applied to the given
prim
.If this schema can not be a applied to the prim, this returns false and, if provided, populates
whyNot
with the reason it can not be applied.Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
- Parameters
prim (Prim) –
whyNot (str) –
- CreateRiTextureGammaAttr(defaultValue, writeSparsely) Attribute
See GetRiTextureGammaAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.- Parameters
defaultValue (VtValue) –
writeSparsely (bool) –
- CreateRiTextureSaturationAttr(defaultValue, writeSparsely) Attribute
See GetRiTextureSaturationAttr() , and also Create vs Get Property Methods for when to use Get vs Create.
If specified, author
defaultValue
as the attribute’s default, sparsely (when it makes sense to do so) ifwriteSparsely
istrue
- the default forwriteSparsely
isfalse
.- Parameters
defaultValue (VtValue) –
writeSparsely (bool) –
- static Get()
classmethod Get(stage, path) -> TextureAPI
Return a UsdRiTextureAPI holding the prim adhering to this schema at
path
onstage
.If no prim exists at
path
onstage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:UsdRiTextureAPI(stage->GetPrimAtPath(path));
- GetRiTextureGammaAttr() Attribute
Gamma-correct the texture.
Declaration
float ri:texture:gamma
C++ Type
float
Usd Type
SdfValueTypeNames->Float
- GetRiTextureSaturationAttr() Attribute
Adjust the texture’s saturation.
Declaration
float ri:texture:saturation
C++ Type
float
Usd Type
SdfValueTypeNames->Float
- static GetSchemaAttributeNames()
classmethod GetSchemaAttributeNames(includeInherited) -> list[str]
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
- Parameters
includeInherited (bool) –
- class pxr.UsdRi.Tokens
Attributes:
- bspline = 'bspline'
- catmullRom = 'catmull-rom'
- constant = 'constant'
- interpolation = 'interpolation'
- linear = 'linear'
- outputsRiDisplacement = 'outputs:ri:displacement'
- outputsRiSurface = 'outputs:ri:surface'
- outputsRiVolume = 'outputs:ri:volume'
- positions = 'positions'
- renderContext = 'ri'
- riTextureGamma = 'ri:texture:gamma'
- riTextureSaturation = 'ri:texture:saturation'
- spline = 'spline'
- values = 'values'