PhysxMeshMergeCollisionAPI enables implicit mesh merging of given meshes with respect to physics collision geometry representation. More...
Inherits UsdAPISchemaBase.
Public Member Functions | |
PhysxSchemaPhysxMeshMergeCollisionAPI (const UsdPrim &prim=UsdPrim()) | |
Construct a PhysxSchemaPhysxMeshMergeCollisionAPI on UsdPrim prim . More... | |
PhysxSchemaPhysxMeshMergeCollisionAPI (const UsdSchemaBase &schemaObj) | |
Construct a PhysxSchemaPhysxMeshMergeCollisionAPI on the prim held by schemaObj . More... | |
virtual PHYSXSCHEMA_API | ~PhysxSchemaPhysxMeshMergeCollisionAPI () |
Destructor. More... | |
PHYSXSCHEMA_API UsdCollectionAPI | GetCollisionMeshesCollectionAPI () const |
Return the UsdCollectionAPI interface used for defining what prims belong to the mesh merge API. More... | |
Static Public Member Functions | |
static PHYSXSCHEMA_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More... | |
static PHYSXSCHEMA_API PhysxSchemaPhysxMeshMergeCollisionAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
Return a PhysxSchemaPhysxMeshMergeCollisionAPI holding the prim adhering to this schema at path on stage . More... | |
static PHYSXSCHEMA_API bool | CanApply (const UsdPrim &prim, std::string *whyNot=nullptr) |
Returns true if this single-apply API schema can be applied to the given prim . More... | |
static PHYSXSCHEMA_API PhysxSchemaPhysxMeshMergeCollisionAPI | Apply (const UsdPrim &prim) |
Applies this single-apply API schema to the given prim . More... | |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::SingleApplyAPI |
Compile time constant representing what kind of schema this class is. More... | |
Protected Member Functions | |
PHYSXSCHEMA_API UsdSchemaKind | _GetSchemaKind () const override |
Returns the kind of schema this class belongs to. More... | |
Friends | |
class | UsdSchemaRegistry |
PhysxMeshMergeCollisionAPI enables implicit mesh merging of given meshes with respect to physics collision geometry representation.
It is expected that this API extends the UsdPhysics.CollisionAPI definition, the UsdPhysics.CollisionAPI is still required to be present together with this API to define the collision properties. All meshes that belong to the collisionmeshes collection will be merged into one mesh that will be used for collision representation. Note that the collection can also define what meshes should be excluded from the selection.
This means that for example all meshes that belong to the collection will be represented as one convexHull rather than dozens of convexHulls per mesh.
It is possible to collect meshes through the collection that do not belong to the same hierarchy. This is allowed, however if the collisions are part of a rigid body, the meshes that do not belong to the rigid body hierarchy wont move. As defined in the rigid body specification, only rigid body transformation is updated.
Note that any changes to the meshes during runtime will get ignored.
Definition at line 69 of file physxMeshMergeCollisionAPI.h.
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inlineexplicit |
Construct a PhysxSchemaPhysxMeshMergeCollisionAPI on UsdPrim prim
.
Equivalent to PhysxSchemaPhysxMeshMergeCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 81 of file physxMeshMergeCollisionAPI.h.
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inlineexplicit |
Construct a PhysxSchemaPhysxMeshMergeCollisionAPI on the prim held by schemaObj
.
Should be preferred over PhysxSchemaPhysxMeshMergeCollisionAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 89 of file physxMeshMergeCollisionAPI.h.
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virtual |
Destructor.
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overrideprotected |
Returns the kind of schema this class belongs to.
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static |
Applies this single-apply API schema to the given prim
.
This information is stored by adding "PhysxMeshMergeCollisionAPI" to the token-valued, listOp metadata apiSchemas on the prim.
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static |
Returns true if this single-apply API schema can be applied to the given prim
.
If this schema can not be a applied to the prim, this returns false and, if provided, populates whyNot
with the reason it can not be applied.
Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
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static |
Return a PhysxSchemaPhysxMeshMergeCollisionAPI holding the prim adhering to this schema at path
on stage
.
If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
PHYSXSCHEMA_API UsdCollectionAPI GetCollisionMeshesCollectionAPI | ( | ) | const |
Return the UsdCollectionAPI interface used for defining what prims belong to the mesh merge API.
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.
Does not include attributes that may be authored by custom/extended methods of the schemas involved.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 75 of file physxMeshMergeCollisionAPI.h.