Overlap, Sphere, Any#

Checks whether any colliders overlap the query input sphere.

Installation#

To use this node enable omni.physx.graph in the Extension Manager.

Inputs#

Name

Type

Descripton

Default

Exec In (inputs:execIn)

execution

Input execution

None

Position (inputs:position)

['pointd[3]', 'pointf[3]']

Sphere center position.

None

Radius (inputs:radius)

['double', 'float']

Sphere radius

None

Outputs#

Name

Type

Descripton

Default

Exec Out (outputs:execOut)

execution

Output execution

None

Overlap (outputs:overlap)

bool

Returns true if any colliders overlap with the input sphere.

None

Metadata#

Name

Value

Unique ID

omni.physx.graph.SceneQueryOverlapSphereAny

Version

1

Extension

omni.physx.graph

Has State?

False

Implementation Language

C++

Default Memory Type

cpu

Generated Code Exclusions

python, tests

tags

physics,physx,simulation,collision

uiName

Overlap, Sphere, Any

__tokens

{}

Categories

PhysX Scene Queries

Generated Class Name

OgnPhysXSceneQueryOverlapSphereAnyDatabase

Python Module

omni.physxgraph