omni.ui Classes

Classes Summary:

AbstractField

The abstract widget that is base for any field, which is a one-line text editor.

AbstractItem

The object that is associated with the data entity of the AbstractItemModel.

AbstractItemDelegate

AbstractItemDelegate is used to generate widgets that display and edit data items from a model.

AbstractItemModel

The central component of the item widget. It is the application’s dynamic data structure, independent of the user interface, and it directly manages the nested data. It follows closely model-view pattern. It’s abstract, and it defines the standard interface to be able to interoperate with the components of the model-view architecture. It is not supposed to be instantiated directly. Instead, the user should subclass it to create a new model.

AbstractMultiField

AbstractMultiField is the abstract class that has everything to create a custom widget per model item.

AbstractSlider

The abstract widget that is base for drags and sliders.

AbstractValueModel

Alignment

Members:

ArrowHelper

The ArrowHelper widget provides a colored rectangle to display.

ArrowType

Members:

Axis

Members:

BezierCurve

Smooth curve that can be scaled infinitely.

Button

The Button widget provides a command button.

ByteImageProvider

doc

CanvasFrame

CanvasFrame is the widget that allows the user to pan and zoom its children with a mouse. It has the layout that can be infinitely moved in any direction.

CheckBox

A CheckBox is an option button that can be switched on (checked) or off (unchecked). Checkboxes are typically used to represent features in an application that can be enabled or disabled without affecting others.

Circle

The Circle widget provides a colored circle to display.

CircleSizePolicy

Define what happens when the source image has a different size than the item.

CollapsableFrame

CollapsableFrame is a frame widget that can hide or show its content. It has two states expanded and collapsed. When it’s collapsed, it looks like a button. If it’s expanded, it looks like a button and a frame with the content. It’s handy to group properties, and temporarily hide them to get more space for something else.

ColorStore

A singleton that stores all the UI Style color properties of omni.ui.

ColorWidget

The ColorWidget widget is a button that displays the color from the item model and can open a picker window to change the color.

ComboBox

The ComboBox widget is a combined button and a drop-down list.

Container

Base class for all UI containers. Container can hold one or many other :class:`omni.ui.Widget` s

CornerFlag

Members:

Direction

Members:

DockPolicy

Members:

DockPosition

Members:

DockPreference

Members:

DockSpace

The DockSpace class represents Dock Space for the OS Window.

DynamicTextureProvider

doc

Ellipse

Constructs Ellipse.

FillPolicy

Members:

FloatDrag

The drag widget that looks like a field but it’s possible to change the value with dragging.

FloatField

The FloatField widget is a one-line text editor with a string model.

FloatSlider

The slider is the classic widget for controlling a bounded value. It lets the user move a slider handle along a horizontal groove and translates the handle’s position into a float value within the legal range.

FloatStore

A singleton that stores all the UI Style float properties of omni.ui.

FocusPolicy

Members:

FontStyle

Supported font styles.

Fraction

Fraction length is made to take the space of the parent widget, divides it up into a row of boxes, and makes each child widget fill one box.

Frame

The Frame is a widget that can hold one child widget.

FreeBezierCurve

Smooth curve that can be scaled infinitely.

FreeCircle

The Circle widget provides a colored circle to display.

FreeEllipse

The Ellipse widget provides a colored ellipse to display.

FreeLine

The Line widget provides a colored line to display.

FreeRectangle

The Rectangle widget provides a colored rectangle to display.

FreeTriangle

The Triangle widget provides a colored triangle to display.

Grid

Grid is a container that arranges its child views in a grid. The grid vertical/horizontal direction is the direction the grid size growing with creating more children.

HGrid

Shortcut for Grid{eLeftToRight}. The grid grows from left to right with the widgets placed.

HStack

Shortcut for Stack{eLeftToRight}. The widgets are placed in a row, with suitable sizes.

Image

The Image widget displays an image.

ImageProvider

ImageProvider class, the goal of this class is to provide ImGui reference for the image to be rendered.

ImageWithProvider

The Image widget displays an image.

Inspector

Inspector is the helper to check the internal state of the widget. It’s not recommended to use it for the routine UI.

IntDrag

The drag widget that looks like a field but it’s possible to change the value with dragging.

IntField

The IntField widget is a one-line text editor with a string model.

IntSlider

The slider is the classic widget for controlling a bounded value. It lets the user move a slider handle along a horizontal groove and translates the handle’s position into an integer value within the legal range.

InvisibleButton

The InvisibleButton widget provides a transparent command button.

ItemModelHelper

The ItemModelHelper class provides the basic functionality for item widget classes.

IwpFillPolicy

Members:

Label

The Label widget provides a text to display.

Length

OMNI.UI has several different units for expressing a length.

Line

The Line widget provides a colored line to display.

MainWindow

The MainWindow class represents Main Window for the Application, draw optional MainMenuBar and StatusBar.

Menu

The Menu class provides a menu widget for use in menu bars, context menus, and other popup menus.

MenuBar

The MenuBar class provides a MenuBar at the top of the Window, could also be the MainMenuBar of the MainWindow.

MenuDelegate

MenuDelegate is used to generate widgets that represent the menu item.

MenuHelper

The helper class for the menu that draws the menu line.

MenuItem

A MenuItem represents the items the Menu consists of.

MenuItemCollection

The MenuItemCollection is the menu that unchecks children when one of them is checked.

MultiFloatDragField

MultiFloatDragField is the widget that has a sub widget (FloatDrag) per model item.

MultiFloatField

MultiFloatField is the widget that has a sub widget (FloatField) per model item.

MultiIntDragField

MultiIntDragField is the widget that has a sub widget (IntDrag) per model item.

MultiIntField

MultiIntField is the widget that has a sub widget (IntField) per model item.

MultiStringField

MultiStringField is the widget that has a sub widget (StringField) per model item.

OffsetLine

The free widget is the widget that is independent of the layout. It draws the line stuck to the bounds of other widgets.

Percent

Percent is the length in percents from the parent widget.

Pixel

Pixel length is exact length in pixels.

Placer

The Placer class place a single widget to a particular position based on the offet.

Plot

The Plot widget provides a line/histogram to display.

ProgressBar

A progressbar is a classic widget for showing the progress of an operation.

RadioButton

RadioButton is the widget that allows the user to choose only one of a predefined set of mutually exclusive options.

RadioCollection

Radio Collection is a class that groups RadioButtons and coordinates their state.

RasterImageProvider

doc

RasterPolicy

Used to set the rasterization behaviour.

Rectangle

The Rectangle widget provides a colored rectangle to display.

ScrollBarPolicy

Members:

ScrollingFrame

The ScrollingFrame class provides the ability to scroll onto another widget.

Separator

The Separator class provides blank space.

ShadowFlag

Members:

Shape

The Shape widget provides a base class for all the Shape Widget. Currently implemented are Rectangle, Circle, Triangle, Line, Ellipse and BezierCurve.

ShapeAnchorHelper

The ShapeAnchorHelper provides common functionality for Shape Anchors.

SimpleBoolModel

A very simple bool model.

SimpleFloatModel

A very simple double model.

SimpleIntModel

A very simple Int model.

SimpleStringModel

A very simple value model that holds a single string.

SliderDrawMode

Members:

Spacer

The Spacer class provides blank space.

Stack

The Stack class lines up child widgets horizontally, vertically or sorted in a Z-order.

StringField

The StringField widget is a one-line text editor with a string model.

StringStore

A singleton that stores all the UI Style string properties of omni.ui.

Style

A singleton that controls the global style of the session.

TextureFormat

Members:

ToolBar

The ToolBar class represents a window in the underlying windowing system that as some fixed size property.

ToolBarAxis

Members:

ToolButton

ToolButton is functionally similar to Button, but provides a model that determines if the button is checked. This button toggles between checked (on) and unchecked (off) when the user clicks it.

TreeView

TreeView is a widget that presents a hierarchical view of information. Each item can have a number of subitems. An indentation often visualizes this in a list. An item can be expanded to reveal subitems, if any exist, and collapsed to hide subitems.

Triangle

The Triangle widget provides a colored triangle to display.

Type

Members:

UIntDrag

UIntSlider

The slider is the classic widget for controlling a bounded value. It lets the user move a slider handle along a horizontal groove and translates the handle’s position into an integer value within the legal range.

UnitType

Unit types.

VGrid

Shortcut for Grid{eTopToBottom}. The grid grows from top to bottom with the widgets placed.

VStack

Shortcut for Stack{eTopToBottom}. The widgets are placed in a column, with suitable sizes.

ValueModelHelper

The ValueModelHelper class provides the basic functionality for value widget classes. ValueModelHelper class is the base class for every standard widget that uses a AbstractValueModel. ValueModelHelper is an abstract class and itself cannot be instantiated. It provides a standard interface for interoperating with models.

VectorImageProvider

doc

Widget

The Widget class is the base class of all user interface objects.

WidgetMouseDropEvent

Holds the data which is sent when a drag and drop action is completed.

Window

The Window class represents a window in the underlying windowing system.

WindowHandle

WindowHandle is a handle object to control any of the windows in Kit. It can be created any time, and if it’s destroyed, the source window doesn’t disappear.

Workspace

Workspace object provides access to the windows in Kit.

ZStack

Shortcut for Stack{eBackToFront}. The widgets are placed sorted in a Z-order in top right corner with suitable sizes.