assets#
Fully qualified name: carb::assets
-
namespace assets#
Namespace for carb.assets.plugin and related utilities.
Classes#
- ScopedSnapshot
A scoped snapshot, this automatically releases the snapshot when it goes out of scope.
Enumerations#
- Reason
The reason a Snapshot was taken or not.
Functions#
- Type getAssetType()
Defines a template for users to specialize their asset type as unique identifiers.
- bool operator!=(const carb::assets::ScopedSnapshot< Type > &a, const carb::assets::ScopedSnapshot< Type > &b)
ScopedSnapshot
inequality operator- bool operator==(const carb::assets::ScopedSnapshot< Type > &a, const carb::assets::ScopedSnapshot< Type > &b)
ScopedSnapshot
equality operator
Structs#
- AssetTypeParams
Parameters that describe an asset type's characteristics.
- IAssets
Defines an interface for managing assets that are loaded asynchronously.
- IAssetsBlob
Defines an interface for managing assets that are loaded asynchronously.
- LoadContext
A load context that exists for the duration of the load phase. A loader may create a subclass of this to maintain context data about a type.
- LoadParameters
Parameters that can be passed into IAssets::loadAsset() . Asset types can create a subclass of this to pass asset-type-specific load parameters through the asset system.
- LoaderDesc
Defines the loader functions for an asset type.
- Type
Wrapper for an asset type that can be passed to various functions, identifies the asset as a hashed string plus the version number, which can impact the LoadParameters structure.
Typedefs#
- AssetHash
The hash must be a strong (not necessarily cryptographically secure) 128-bit hash.
- CreateContextFn
Loader function (member of LoaderDesc ) that informs the asset type that loading a file has started and creates any load-specific context data necessary.
- CreateDependenciesFn
Loader function (member of LoaderDesc ) that returns a string of the asset dependencies, that is, other files to watch for changes.
- CreateLoadParametersFn
Loader function (member of LoaderDesc ) that copies a LoadParameters structure.
- DestroyContextFn
Loader function (member of LoaderDesc ) that destroys the data created by CreateContextFn .
- DestroyDependenciesFn
Loader function (member of LoaderDesc ) that cleans up the previously returned value from CreateDependenciesFn .
- DestroyLoadParametersFn
Loader function (member of LoaderDesc ) that destroys a copied LoadParameters structure.
- HashAssetFn
Loader function (member of LoaderDesc ) that hashes an asset's data, this is used to combine collisions in the asset system.
- HashLoadParametersFn
Loader function (member of LoaderDesc ) that hashes a LoadParameters structure.
- HashedType
C++ Type hash used to identify a C++ type. Typically a hash of a type name string.
- Id
An Asset ID, used to identify a particular asset.
- IsLoadCanceledFn
Determines if a currently processed load has been canceled.
- LoadAssetFn
Loader function (member of LoaderDesc ) used to construct an asset from raw data.
- LoadParametersEqualsFn
Loader function (member of LoaderDesc ) that determines if two LoadParameters derivatives are equal.
- OnChangeEventFn
Function to provide as a callback on asset changes.
- OnDependencyChangedFn
Loader function (member of LoaderDesc ) that is called when a dependency changes.
- Pool
An Asset Pool, used to group assets together.
- Snapshot
A snapshot, representing asset data at a given point in time.
- UnloadAssetFn
Loader function (member of LoaderDesc ) used to unload an asset.
Variables#
- constexpr Id kInvalidAssetId
Used to identify an invalid asset id.
- constexpr Pool kInvalidPool
Used to identify an invalid pool.
- constexpr Snapshot kInvalidSnapshot
Used to identify an invalid snapshot.