Visualization Utils

Interface Overview

_images/kaolin_viewport_ui.png

Ref #

Option

Result

1

Scenes

Selects from several scene presets to change the lighting of the scene.

2

Mesh Settings

Opens the Mesh Settings.

3

Pointcloud Settings

4

Voxelgrid Settings

Mesh Settings

_images/kaolin_viewport_ui_mesh-settings.png

Ref #

Option

Result

1

Reset

Restores default settings

2

Wireframe Mode

Toggle between different wireframe modes: “None”: standard shading, “Wireframe”: unshaded polygon edges, “EdgeOnly”: Shaded polygons. Note: all meshes are automatically converted to triangular meshes by the renderer and will be displayed as such.

Pointcloud Settings

_images/kaolin_viewport_ui_pointcloud-settings.png

Ref #

Option

Result

1

Reset

Restores default settings

2

Pointcloud Mode

Select from two different pointcloud modes: “Default”: New mode supporting large RGB pointclouds, “Spheres”: Old mode using spheres to represent points. Note: Not all pointclouds can be converted to “Sphere” mode. Valid pointclouds must have fewer than 5000 unique colors and fewer than 50,000 points.

3

Sphere Size

Controls the size of points/spheres. Note: When viewing a large number of points, it may be necessary to increase the “Sphere Size” setting to avoid missing point patches

4

Shading color

Sets a shading color for uncolored pointclouds.

Voxelgrid Settings

_images/kaolin_viewport_ui_voxelgrid-settings.png

Ref #

Option

Result

1

Reset

Restores default settings

2

Show Edge

Reduces the size of the voxelgrid cubes to display an edge between adjacent cubes.

3

Shading color

Sets the shading color of voxelgrids in the scene.