getLocalTransformMatrix#
Fully qualified name: usdex::core::getLocalTransformMatrix
- pxr::GfMatrix4d usdex::core::getLocalTransformMatrix(
- const pxr::UsdPrim &prim,
- pxr::UsdTimeCode time = pxr::UsdTimeCode::Default(),
Get the local transform of a prim at a given time in the form of a 4x4 matrix.
- Parameters:
prim – The prim to get local transform from.
time – Time at which to query the value.
- Returns:
Transform value as a 4x4 matrix.