Mesh Hash Checker#

Detects if a specific mesh is currently being drawn in the scene.

This checks all meshes that the game sends to Remix in the current frame, which will probably include meshes that are off camera or occluded.

Component Information#

  • Name: MeshHashChecker

  • UI Name: Mesh Hash Checker

  • Version: 1

  • Categories: Sense

Input Properties#

Property

Display Name

Type

IO Type

Default Value

Optional

meshHash

Mesh Hash

Hash

Input

0x0

No

Mesh Hash#

The mesh hash to check for usage in the current frame.

Output Properties#

Property

Display Name

Type

IO Type

Default Value

Optional

isUsed

Is Used

Bool

Output

false

No

usageCount

Usage Count

Float

Output

0.0

No

Is Used#

True if the mesh hash was used in the current frame.

Usage Count#

Number of times the mesh hash was used in the current frame.

Usage Notes#

This component is part of the RTX Remix graph system. It is intended for use in the Remix Toolkit and Runtime only.


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