Changelog#
[109.0.9] - 2025-12-11#
Core#
General
- Changed
- PhysX PxArray, PxBitMap interface changes as a preparation for pinned host OOM handling.
[109.0.8] - 2025-12-10#
General
- Changed
- Removing beta-status from new defromable body feature and making it the default in UI
- Fixed
- Slow shutdown fixes for pvd and tensors
C++ API
- Fixed
- Creating a PhysX PxScene now sets the eDISABLE_SLEEPING flag for the DIRECT_GPU_API mode
[109.0.7] - 2025-11-28#
Core#
Fabric
- Fixed
- Direct GPU mode uses the correct GPU in a multi-GPU setup
- Fix crash due to 0 deformable skinning vertices when running in Fabric
[109.0.6] - 2025-11-25#
Core#
General
- Fixed
- A non-articulation UsdPhysicsJoint with all angular degrees of freedom configured to be free or limited might not have reached the specified angular drive targets in certain setups.
- An articulation UsdPhysicsJoint might not have reached the specified angular drive target if the local joint frame orientations defined by the localRot attributes were non identity.
- Kinematic body runtime switch fix
- Top level collisionAPI transformation update fix
- Collider UI now shows additional mesh approximation properties even when the additional API is not applied
Fabric
- Fixed
- Fabric TfToken change tracking fixed
UI#
General
- Added
- Added UI for toggling physics simulations
[109.0.5] - 2025-11-19#
Version bump.
[109.0.4] - 2025-10-24#
Version bump.
[109.0.3] - 2025-10-14#
Version bump.
[109.0.2] - 2025-10-06#
Version bump.
[109.0.1] - 2025-10-05#
Version bump.
[109.0.0] - 2025-08-22#
Core#
Fabric
- Changed
- Moved to Fabric Path Token
[108.0.2] - 2025-07-04#
Version bump.
[108.0.1] - 2025-06-30#
Core#
General
- Fixed
- Fix mesh winding order support for some mesh cooking code paths
Vehicles#
General
- Fixed
- Fix test_up_and_forward_axis_combinations test in Kit to work with PxConvexCore cylinders
[108.0.0] - 2025-06-18#
Internal release.