Changelog#

[109.0.9] - 2025-12-11#

Core#

General

- Changed

    - PhysX PxArray, PxBitMap interface changes as a preparation for pinned host OOM handling.

[109.0.8] - 2025-12-10#

General

- Changed

    - Removing beta-status from new defromable body feature and making it the default in UI

- Fixed

    - Slow shutdown fixes for pvd and tensors

C++ API

- Fixed

    - Creating a PhysX PxScene now sets the eDISABLE_SLEEPING flag for the DIRECT_GPU_API mode

[109.0.7] - 2025-11-28#

Core#

Fabric

- Fixed

    - Direct GPU mode uses the correct GPU in a multi-GPU setup
    - Fix crash due to 0 deformable skinning vertices when running in Fabric

[109.0.6] - 2025-11-25#

Core#

General

- Fixed

    - A non-articulation UsdPhysicsJoint with all angular degrees of freedom configured to be free or limited might not have reached the specified angular drive targets in certain setups.
    - An articulation UsdPhysicsJoint might not have reached the specified angular drive target if the local joint frame orientations defined by the localRot attributes were non identity.
    - Kinematic body runtime switch fix
    - Top level collisionAPI transformation update fix
    - Collider UI now shows additional mesh approximation properties even when the additional API is not applied

Fabric

- Fixed

    - Fabric TfToken change tracking fixed

UI#

General

- Added

    - Added UI for toggling physics simulations

[109.0.5] - 2025-11-19#

Version bump.

[109.0.4] - 2025-10-24#

Version bump.

[109.0.3] - 2025-10-14#

Version bump.

[109.0.2] - 2025-10-06#

Version bump.

[109.0.1] - 2025-10-05#

Version bump.

[109.0.0] - 2025-08-22#

Core#

Fabric

- Changed
    - Moved to Fabric Path Token

[108.0.2] - 2025-07-04#

Version bump.

[108.0.1] - 2025-06-30#

Core#

General

- Fixed

    - Fix mesh winding order support for some mesh cooking code paths

Vehicles#

General

- Fixed

    - Fix test_up_and_forward_axis_combinations test in Kit to work with PxConvexCore cylinders

[108.0.0] - 2025-06-18#

Internal release.