Sweep, Box, Any#
Returns whether any colliders are hit by the input sweep.
Installation#
To use this node enable omni.physx.graph in the Extension Manager.
Inputs#
Name |
Type |
Descripton |
Default |
|---|---|---|---|
Both Sides (inputs:bothSides) |
|
Sets whether backfaces of colliders should be included in checks. |
False |
Dimensions (inputs:dimensions) |
|
Box dimensions |
None |
Direction (inputs:direction) |
|
Sweep direction vector |
None |
Exec In (inputs:execIn) |
|
Input execution |
None |
Origin (inputs:origin) |
|
Sweep origin |
None |
Rotation (inputs:rotation) |
|
Box rotation in XYZ order Euler angles. |
None |
Distance (inputs:sweepRange) |
|
Sweep distance. Use negative for infinite. If omitted, infinity is used. |
None |
Outputs#
Name |
Type |
Descripton |
Default |
|---|---|---|---|
Exec Out (outputs:execOut) |
|
Output execution |
None |
Hit (outputs:hit) |
|
Returns true if any colliders are hit by the input sweep. |
None |
Metadata#
Name |
Value |
|---|---|
Unique ID |
omni.physx.graph.SceneQuerySweepBoxAny |
Version |
1 |
Extension |
omni.physx.graph |
Has State? |
False |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
python, tests |
tags |
physics,physx,simulation,collision |
uiName |
Sweep, Box, Any |
__tokens |
{} |
Categories |
PhysX Scene Queries |
Generated Class Name |
OgnPhysXSceneQuerySweepBoxAnyDatabase |
Python Module |
omni.physxgraph |