CreatePreviewSurfaceMaterialPrimCommand#
- class omni.usd.commands.CreatePreviewSurfaceMaterialPrimCommand(
 - mtl_path: str,
 - shader_prim_name='Shader',
 - select_new_prim: bool = False,
 Bases:
CommandCreate a USD Preview Surface Material.
Methods
__init__(mtl_path[, shader_prim_name, ...])Constructor.
do()undo()- __init__(
 - mtl_path: str,
 - shader_prim_name='Shader',
 - select_new_prim: bool = False,
 Constructor.
- Parameters:
 mtl_path (str) – The material path to create.
shader_prim_name (str, optional) – The name of the root shader prim. Default is “Shader”.
select_new_prim (bool, optional) – If to select new created prim. Default is False.