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Table of Contents

omni.rtx.spg

  • RTX Sensor Processing Graphs [omni.rtx.spg]

omni.rtx.spg: RTX Sensor Processing Graphs#

omni.rtx.spg

  • RTX Sensor Processing Graphs [omni.rtx.spg]
    • Prerequisites
    • How SPG Works
    • Walkthrough: Grayscale Conversion of LdrColor
      • Step 1: The CUDA Kernel
      • Step 2: The Lua Launch Script
      • Step 3: The USD Shader Definition
      • Step 4: The Scene File
      • Step 5: Run It
    • Understanding the Architecture
      • The Three Layers
    • Walkthrough: Chaining Shaders – Grayscale + Invert
      • New Concepts
      • Step 1: The CUDA Kernel
      • Step 2: The Lua Launch Script
      • Step 3: The USD Shader Definition
      • Step 4: The Scene File
      • Step 5: Run It
    • Known Limitations
    • Lua cuda Module Reference
      • dtype Constants
      • Output Allocation
      • Kernel Argument Wrappers
      • Cached Computation
      • Kernel Launch
      • Global Variables
      • Logging Functions
      • Launch Script Function Signature
    • Glossary

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RTX Sensor Processing Graphs [omni.rtx.spg]

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Last updated on Apr 09, 2026.