Extension: omni.hydra.rtx.shadercache.d3d12-1.0.0

Documentation Generated: Dec 17, 2024

Overview#

This extension contains precompiled D3D12 shader caches for omni.hydra.rtx renderers, and upon loading it will add them to the search path of shaderDb. Without shader caches, hydra.rtx renderers are not able to continue.

General Use Case#

omni.hydra.rtx plugin requires this extension as dependency and it will be automatically loaded, unless it is excluded explicitly and replaced with another alternative cache extension.

On Windows, your app may include either D3D12 or Vulkan cache extension in the app file, and then it can exclude unwanted default caches using --/app/extensions/excluded when a specific graphics API is only desired. Note that at least one of the D3D12 or Vulkan caches are mandatory for Windows. Currently, Linux requires Vulkan caches.

User Guide#