Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[0.3.2] - 2024-02-19

Fixed

  • Skip running the pre / post render graph when the state is invalid.

[0.3.1] - 2024-01-04

Changed

  • Updated the description of the extension in the readme file.

[0.3.0] - 2023-11-22

Added

  • Added support for compound nodes in pre and post render graphs.

[0.2.5] - 2023-11-16

Added

  • Added private interfaces for execution nodes CudaInteropEntryNodeDef and RenderProductInteropEntryNodeDef

Fixed

  • Fixed bad cast to check for CudaInteropEntryNodeDef nodes in the CudaInteropExecutor

[0.2.4] - 2023-10-18

Changed

  • Using the added ‘canEvaluate’ ABI from core

[0.2.3] - 2023-10-10

Changed

  • The RenderGraphState is now stored in thread local storage to avoid data races in MGPU setups

  • Assert when attempting to update the PreRenderGraphDef in parallel from separate threads.

[0.2.2] - 2023-08-31

Fixed

  • Attach execution definition to the pre-render and post-render stage update root nodes.

[0.2.1] - 2023-08-25

Fixed

  • Ensure the runtime data is initialized before executing post render graphs.

[0.2.0] - 2023-08-17

Added

  • Introduced the IPreRenderGraph and IPostRenderGraph interfaces.

  • Implemented the execution graph for pre and post render graphs.

[0.1.1] - 2023-07-14

Changed

  • Improved the documentation of ComputeParams and ComputeParamsBuilder types.

[0.1.0] - 2023-05-12

Initial Version

  • Initial version introduces the ComputeParamsBuilder and ComputeParams types.