On Impulse Event
Triggers the output execution once when the state attribute ‘Enable Impulse’ is set.
Installation
To use this node enable omni.graph.action_nodes in the Extension Manager.
Inputs
Name |
Type |
Descripton |
Default |
---|---|---|---|
Only Simulate On Play (inputs:onlyPlayback) |
|
When true, the node is only executed while the Stage is being played. |
True |
Metadata |
literalOnly = 1 |
Outputs
Name |
Type |
Descripton |
Default |
---|---|---|---|
Trigger (outputs:execOut) |
|
After the impulse, signal to the graph that execution can continue downstream. |
None |
State
Name |
Type |
Descripton |
Default |
---|---|---|---|
Enable Impulse (state:enableImpulse) |
|
When true, activate ‘Trigger’ once and reset to false. |
None |
Metadata
Name |
Value |
---|---|
Unique ID |
omni.graph.action.OnImpulseEvent |
Version |
3 |
Extension |
omni.graph.action_nodes |
Has State? |
True |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
On Impulse Event |
Categories |
graph:action,event |
Generated Class Name |
OgnOnImpulseEventDatabase |
Python Module |
omni.graph.action_nodes |