omni/connect/core/LightAlgo.h

File members: omni/connect/core/LightAlgo.h

// SPDX-FileCopyrightText: Copyright (c) 2022-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: LicenseRef-NvidiaProprietary
//
// NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
// property and proprietary rights in and to this material, related
// documentation and any modifications thereto. Any use, reproduction,
// disclosure or distribution of this material and related documentation
// without an express license agreement from NVIDIA CORPORATION or
// its affiliates is strictly prohibited.

#pragma once

#include "Api.h"

#include <pxr/base/tf/token.h>
#include <pxr/usd/sdf/path.h>
#include <pxr/usd/usd/prim.h>
#include <pxr/usd/usd/stage.h>
#include <pxr/usd/usdLux/domeLight.h>
#include <pxr/usd/usdLux/rectLight.h>
#include <pxr/usd/usdLux/tokens.h>

#include <string>

namespace omni::connect::core
{

OMNICONNECTCORE_API pxr::UsdLuxDomeLight defineDomeLight(
    pxr::UsdStagePtr stage,
    const pxr::SdfPath& path,
    float intensity = 1.0f,
    const char* texturePath = nullptr,
    const pxr::TfToken& textureFormat = pxr::UsdLuxTokens->automatic
);

OMNICONNECTCORE_API pxr::UsdLuxDomeLight defineDomeLight(
    pxr::UsdPrim parent,
    const std::string& name,
    float intensity = 1.0f,
    const char* texturePath = nullptr,
    const pxr::TfToken& textureFormat = pxr::UsdLuxTokens->automatic
);

OMNICONNECTCORE_API pxr::UsdLuxRectLight defineRectLight(
    pxr::UsdStagePtr stage,
    const pxr::SdfPath& path,
    float width,
    float height,
    float intensity = 1.0f,
    const char* texturePath = nullptr
);

OMNICONNECTCORE_API pxr::UsdLuxRectLight defineRectLight(
    pxr::UsdPrim parent,
    const std::string& name,
    float width,
    float height,
    float intensity = 1.0f,
    const char* texturePath = nullptr
);

} // namespace omni::connect::core