usdgeom-mesh-small#
Code |
VG.012 |
|---|---|
Version |
1.0.0 |
Validator |
|
Compatibility |
core-usd |
Tags |
🚀 |
Parameters#
Parameter |
Type |
Default Value |
|---|---|---|
SIZE_THRESHOLD |
float |
0.001 |
Summary#
Remove meshes from the scene that are below the extent size threshold.
Description#
Optimize scene performance and reduce mesh count by removing meshes that have an extent size smaller than the threshold.
The SIZE_THRESHOLD parameter defines the minimum size a mesh’s largest extent dimension can be. Any mesh with an
extent size less than this should be removed from the scene.
Why is it required?#
Reduces memory overhead
Optimizes rendering performance, specifically on GPU (TLAS size is reduced)
Enables better batch processing and culling
Examples#
# Not recommended: Many tiny separate meshes
def Xform "TinyMeshes" {
def Mesh "SmallCube_1" {
float3[] extent = [(-0.0001, -0.0001, -0.0001), (0.0001, 0.0001, 0.0001)]
int[] faceVertexCounts = [4, 4, 4, 4, 4, 4]
int[] faceVertexIndices = [0, 1, 2, 3, ...]
point3f[] points = [(-0.0001, -0.0001, -0.0001), ...]
}
def Mesh "SmallCube_2" {
float3[] extent = [(-0.0001, -0.0001, 0.0002), (0.0001, 0.0001, 0.004)]
int[] faceVertexCounts = [4, 4, 4, 4, 4, 4]
int[] faceVertexIndices = [0, 1, 2, 3, ...]
point3f[] points = [(-0.0001, -0.0001, 0.0002), ...]
}
}
# Recommended: Remove these meshes from the stage.
How to comply#
Remove small meshes using the Scene Optimizer Remove Small Meshes or Remove Degenerate meshes operations
Review mesh generation settings