createMaterial#
Fully qualified name: usdex::core::createMaterial
- pxr::UsdShadeMaterial usdex::core::createMaterial(
- pxr::UsdPrim parent,
- const std::string &name,
Create a
UsdShadeMaterialas a child of the Prim parent.- Parameters:
parent – Parent prim of the new material
name – Name of the material to be created
- Returns:
The newly created
UsdShadeMaterial. Returns an invalid material object on error.