computeEffectivePreviewSurfaceShader#
Fully qualified name: usdex::core::computeEffectivePreviewSurfaceShader
- pxr::UsdShadeShader usdex::core::computeEffectivePreviewSurfaceShader(
- const pxr::UsdShadeMaterial &material,
Get the effective surface Shader of a Material for the universal render context.
- Parameters:
material – The Material to consider
- Returns:
The connected Shader. Returns an invalid shader object on error.