addDiffuseTextureToPreviewMaterial#
Fully qualified name: usdex::core::addDiffuseTextureToPreviewMaterial
- bool usdex::core::addDiffuseTextureToPreviewMaterial(
- pxr::UsdShadeMaterial &material,
- const pxr::SdfAssetPath &texturePath,
Adds a diffuse texture to a preview material.
- Deprecated:
Use
addColorTextureToPreviewMaterialinstead