addDiffuseTextureToPreviewMaterial#

Fully qualified name: usdex::core::addDiffuseTextureToPreviewMaterial

bool usdex::core::addDiffuseTextureToPreviewMaterial(
pxr::UsdShadeMaterial &material,
const pxr::SdfAssetPath &texturePath,
)#

Adds a diffuse texture to a preview material.

Deprecated:

Use addColorTextureToPreviewMaterial instead