OmniGraph Node omni.graph.action.OnImpulseEvent¶
omni.graph.action.OnImpulseEvent Properties¶
Name |
Value |
---|---|
Version |
2 |
Extension |
omni.graph.action |
Has State? |
True |
Implementation Language |
C++ |
Default Memory Type |
cpu |
Generated Code Exclusions |
None |
uiName |
On Impulse Event |
__categories |
graph:action,event |
Generated Class Name |
OgnOnImpulseEventDatabase |
Python Module |
omni.graph.action |
omni.graph.action.OnImpulseEvent Description¶
Triggers the output execution once when state is set
omni.graph.action.OnImpulseEvent Inputs¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
inputs:onlyPlayback |
bool |
True |
Y |
When true, the node is only computed while Stage is being played. |
literalOnly |
1 |
|||
uiName |
Only Simulate On Play |
|||
__default |
true |
omni.graph.action.OnImpulseEvent Outputs¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
outputs:execOut |
execution |
None |
Y |
The execution output |
uiName |
Trigger |
omni.graph.action.OnImpulseEvent State¶
Name |
Type |
Default |
Required? |
Descripton |
---|---|---|---|---|
state:enableImpulse |
bool |
None |
Y |
When true, execute output once and reset to false |