2020.3.2 Hot Fix¶
Added a UsdManager::advanceSyncScopes that releases all deferred resources
Fixed crashreporter: Now reports submission id to log
Better treatment for unrecognized primvar from USD
Fixed particle systems uv bug
Improved (MGPU) device selection on hybrid setups
Fixed a bug that was resulting in alpha-masked materials exported from UE4 not having allowCutoutOpacity set.