Get Animation Graph World Transform

Get the world space transform from the Animation Graph on the specified UsdSkelRoot prim.

Installation

To use this Node, you must enable omni.anim.graph.core in the Extension Manager.

Inputs

Name

Type

Description

Default

Skel Root Path (skelRootPath)

token

The prim path of a UsdSkelRoot to which has the AnimationGraph applied and assigned to it.

Outputs

Name

Type

Description

Default

Transform (transform)

matrixd[4]

Character world transform of the given UsdSkelRoot.

[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]