Omniverse Nucleus Overview¶
At the core of Omniverse is a set of fundamental services known as Omniverse Nucleus that allow a variety of client applications including DCC tools, renderers and microservices to share and modify authoritative representations of virtual worlds. Omniverse Nucleus operates under a publish/subscribe model. Subject to access controls, Omniverse clients can publish modifications to digital assets and virtual worlds to the Omniverse Nucleus Database (DB) or subscribe to their changes. Changes will be transmitted in real time. Digital assets can include geometry, lights, materials, textures and other data that describe virtual worlds and their evolution through time.