Changelog#
The format is based on Keep a Changelog.
[1.5.6]#
Changed#
Adding selection to referenced asset to check that selection after reset is correct
[1.5.5]#
Fixed#
Fix selection to retarget insstance after duplicating prims
[1.5.4]#
Changed#
Updated test to use
deps
instead of.deps
dir
[1.5.3]#
Changed#
Changed
__get_model_from_prototype_path()
to exclude prims that are simultaneously materialsThe Selection Tree will no longer activate solely with mesh prims that are also materials
Moved
__reference_file_paths()
to genericprim_utils.py
frommodel.py
[1.5.2]#
Changed#
Update to Kit 106.5
[1.5.1]#
Fixed#
Fix a bug where light prototypes cannot be reselected in tree
Fix naming for item identifiers for test readability
[1.5.0]#
Changed#
Changed
get_selection
to use USD selection instead of the tree selection for better reliability
[1.4.4]#
Changed#
update to use omni.kit.test public api
[1.4.3]#
Fixed#
Fixed flaky test
[1.4.2]#
Fixed#
Fix unnecessary selection of instance occurring after prim deletion
[1.4.1]#
Fixed#
Fixed flaky test
[1.4.0]#
Added#
Use specific icons for light types
Added more info to tooltips
Changed#
Made it harder to unintentionally deselect via the selection panel
Applied Group selection behavior to both group types
Cleaned up selection expansion logic and add typing
Made it so clicking top group has no side effect since it can’t be selected
Fixed#
Fixed behavior where panel was not cleared completely on model change
Fixed bug where add light button was triggered by shift selecting across it
Only show light prims under “stage lights”
[1.3.3]#
Fixed#
Fixed case where signals emitted before secondary selection was cleared on model change.
[1.3.2] - 2024-08-05#
Added#
Added asset not in project directory popup
Fixed#
Improved flakey tests
[1.3.1] - 2024-07-16#
Added#
Copy menu hash disabling if there is no hash for the asset
[1.3.0] - 2024-06-26#
Added#
Added shift-selection support
Secondary selections for instance items
Added
get_instance_selection()
Changed#
Instance items are no longer included as primary selections
Removed
get_selection_by_type()
[1.2.7] - 2024-07-02#
Changed#
Removed the delete and duplicate button icons for asset reference light items in the selection tree
[1.2.6]#
Changed#
Added omni.flux.commands as a test dependency
[1.2.5]#
Changed#
Changed repo link
[1.2.4]#
Changed#
Cleanup extension + fix default attrs
[1.2.3] - 2024-06-10#
Added#
Right click menu for selection tree items
[1.2.2]#
Changed#
Use updated
lightspeed.layer_manager.core
extension
[1.2.1]#
Changed#
Update to Kit 106
[1.2.0] - 2024-04-16#
Changed#
Cursor now visibly changes over scroll bars
[1.1.1]#
Changed#
Set Apache 2 license headers
[1.1.0] - 2024-03-20#
Added#
Model tree emptied event and subscription method
[1.0.6] - 2024-03-13#
Changed#
Moved e2e test to its own directory
[1.0.5] - 2024-02-07#
Added#
Added duplicate button for stage lights in selection tree
[1.0.4] - 2023-10-20#
Fixed#
Fixed tests
[1.0.3] - 2023-10-16#
Fixed#
Fixed item not centralized on selection on the scroll frame
[1.0.2] - 2023-09-18#
Fixed#
Support adding stage lights to meshes
Remove support for adding references to capture lights
[1.0.1] - 2022-08-08#
Added#
Geometry subset support to selection tree
[1.0.0] - 2022-06-09#
Added#
Created