Constant Prim#

Provides a constant reference to a scene object (prim) that you can set.

Use this to provide fixed references to meshes, lights, cameras, or other scene elements.

Component Information#

  • Name: ConstPrim

  • UI Name: Constant Prim

  • Version: 1

  • Categories: Constants

Input Properties#

Property

Display Name

Type

IO Type

Default Value

Optional

value

Value

Prim

Input

None

No

Value#

The constant prim reference.

Usage Notes#

This component is part of the RTX Remix graph system. It is intended for use in the Remix Toolkit and Runtime only.


← Back to Component Index