Read Transform#

Reads the transform (position, rotation, scale) of a mesh or light in world space.

Extracts the transform information from a given mesh or light prim. Outputs position, rotation (as quaternion), and scale in world space.

Component Information#

  • Name: ReadTransform

  • UI Name: Read Transform

  • Version: 1

  • Categories: Sense

Input Properties#

Property

Display Name

Type

IO Type

Default Value

Optional

target

Target

Prim

Input

None

No

Target#

The mesh or light prim to read the transform from.

Output Properties#

Property

Display Name

Type

IO Type

Default Value

Optional

position

Position

Float3

Output

[0.0, 0.0, 0.0]

No

rotation

Rotation

Float4

Output

[0.0, 0.0, 0.0, 1.0]

No

scale

Scale

Float3

Output

[1.0, 1.0, 1.0]

No

Position#

The world space position of the target.

Rotation#

The world space rotation of the target as a quaternion (x, y, z, w).

Scale#

The world space scale of the target.

Usage Notes#

This component is part of the RTX Remix graph system. It is intended for use in the Remix Toolkit and Runtime only.


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