UsdRi module#
Summary: The UsdRi module provides schemas and utilities for authoring USD that encodes Renderman-specific information, and USD/RI data conversions.
Classes:
- class pxr.UsdRi.MaterialAPI#
Methods:
- static Apply()#
- static CanApply()#
- ComputeInterfaceInputConsumersMap()#
- CreateDisplacementAttr()#
- CreateSurfaceAttr()#
- CreateVolumeAttr()#
- static Get()#
- GetDisplacement()#
- GetDisplacementAttr()#
- GetDisplacementOutput()#
- static GetSchemaAttributeNames()#
- GetSurface()#
- GetSurfaceAttr()#
- GetSurfaceOutput()#
- GetVolume()#
- GetVolumeAttr()#
- GetVolumeOutput()#
- SetDisplacementSource()#
- SetSurfaceSource()#
- SetVolumeSource()#
- class pxr.UsdRi.RenderPassAPI#
Methods:
- static Apply()#
- static CanApply()#
- static Get()#
- GetCameraVisibilityCollectionAPI()#
- GetMatteCollectionAPI()#
- static GetSchemaAttributeNames()#
- class pxr.UsdRi.SplineAPI#
Methods:
- static Apply()#
- static CanApply()#
- CreateInterpolationAttr()#
- CreatePositionsAttr()#
- CreateValuesAttr()#
- static Get()#
- GetInterpolationAttr()#
- GetPositionsAttr()#
- static GetSchemaAttributeNames()#
- GetValuesAttr()#
- GetValuesTypeName()#
- Validate()#
- class pxr.UsdRi.StatementsAPI#
Methods:
- static Apply()#
- static CanApply()#
- CreateRiAttribute()#
- static Get()#
- GetCoordinateSystem()#
- GetModelCoordinateSystems()#
- GetModelScopedCoordinateSystems()#
- GetRiAttribute()#
- static GetRiAttributeName()#
- static GetRiAttributeNameSpace()#
- GetRiAttributes()#
- static GetSchemaAttributeNames()#
- GetScopedCoordinateSystem()#
- HasCoordinateSystem()#
- HasScopedCoordinateSystem()#
- static IsRiAttribute()#
- static MakeRiAttributePropertyName()#
- SetCoordinateSystem()#
- SetScopedCoordinateSystem()#
- class pxr.UsdRi.Tokens#
Attributes:
- RiMaterialAPI = 'RiMaterialAPI'#
- RiRenderPassAPI = 'RiRenderPassAPI'#
- RiSplineAPI = 'RiSplineAPI'#
- StatementsAPI = 'StatementsAPI'#
- bspline = 'bspline'#
- cameraVisibility = 'cameraVisibility'#
- catmullRom = 'catmull-rom'#
- collectionCameraVisibilityIncludeRoot = 'collection:cameraVisibility:includeRoot'#
- constant = 'constant'#
- interpolation = 'interpolation'#
- linear = 'linear'#
- matte = 'matte'#
- outputsRiDisplacement = 'outputs:ri:displacement'#
- outputsRiSurface = 'outputs:ri:surface'#
- outputsRiVolume = 'outputs:ri:volume'#
- positions = 'positions'#
- renderContext = 'ri'#
- spline = 'spline'#
- values = 'values'#