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PhysxSchemaPhysxSphereFillCollisionAPI Class Reference

PhysX sphere fill extended parameters. More...

Inherits UsdAPISchemaBase.

Public Member Functions

 PhysxSchemaPhysxSphereFillCollisionAPI (const UsdPrim &prim=UsdPrim())
 Construct a PhysxSchemaPhysxSphereFillCollisionAPI on UsdPrim prim . More...
 
 PhysxSchemaPhysxSphereFillCollisionAPI (const UsdSchemaBase &schemaObj)
 Construct a PhysxSchemaPhysxSphereFillCollisionAPI on the prim held by schemaObj . More...
 
virtual PHYSXSCHEMA_API ~PhysxSchemaPhysxSphereFillCollisionAPI ()
 Destructor. More...
 
PHYSXSCHEMA_API UsdAttribute GetMaxSpheresAttr () const
 Maximum of spheres produced. More...
 
PHYSXSCHEMA_API UsdAttribute CreateMaxSpheresAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 See GetMaxSpheresAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More...
 
PHYSXSCHEMA_API UsdAttribute GetVoxelResolutionAttr () const
 Voxel resolution used for the algorithm. More...
 
PHYSXSCHEMA_API UsdAttribute CreateVoxelResolutionAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 See GetVoxelResolutionAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More...
 
PHYSXSCHEMA_API UsdAttribute GetSeedCountAttr () const
 Seed count used for the algorithm. More...
 
PHYSXSCHEMA_API UsdAttribute CreateSeedCountAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 See GetSeedCountAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More...
 
PHYSXSCHEMA_API UsdAttribute GetFillModeAttr () const
 Fill mode for the the algorithm. More...
 
PHYSXSCHEMA_API UsdAttribute CreateFillModeAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const
 See GetFillModeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. More...
 

Static Public Member Functions

static PHYSXSCHEMA_API const
TfTokenVector & 
GetSchemaAttributeNames (bool includeInherited=true)
 Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. More...
 
static PHYSXSCHEMA_API
PhysxSchemaPhysxSphereFillCollisionAPI 
Get (const UsdStagePtr &stage, const SdfPath &path)
 Return a PhysxSchemaPhysxSphereFillCollisionAPI holding the prim adhering to this schema at path on stage. More...
 
static PHYSXSCHEMA_API bool CanApply (const UsdPrim &prim, std::string *whyNot=nullptr)
 Returns true if this single-apply API schema can be applied to the given prim. More...
 
static PHYSXSCHEMA_API
PhysxSchemaPhysxSphereFillCollisionAPI 
Apply (const UsdPrim &prim)
 Applies this single-apply API schema to the given prim. More...
 

Static Public Attributes

static const UsdSchemaKind schemaKind = UsdSchemaKind::SingleApplyAPI
 Compile time constant representing what kind of schema this class is. More...
 

Protected Member Functions

PHYSXSCHEMA_API UsdSchemaKind _GetSchemaKind () const override
 Returns the kind of schema this class belongs to. More...
 

Friends

class UsdSchemaRegistry
 

Detailed Description

PhysX sphere fill extended parameters.

For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in PhysxSchemaTokens. So to set an attribute to the value "rightHanded", use PhysxSchemaTokens->rightHanded as the value.

Definition at line 62 of file physxSphereFillCollisionAPI.h.

Constructor & Destructor Documentation

PhysxSchemaPhysxSphereFillCollisionAPI ( const UsdPrim &  prim = UsdPrim())
inlineexplicit

Construct a PhysxSchemaPhysxSphereFillCollisionAPI on UsdPrim prim .

Equivalent to PhysxSchemaPhysxSphereFillCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim, but will not immediately throw an error for an invalid prim

Definition at line 74 of file physxSphereFillCollisionAPI.h.

PhysxSchemaPhysxSphereFillCollisionAPI ( const UsdSchemaBase &  schemaObj)
inlineexplicit

Construct a PhysxSchemaPhysxSphereFillCollisionAPI on the prim held by schemaObj .

Should be preferred over PhysxSchemaPhysxSphereFillCollisionAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.

Definition at line 82 of file physxSphereFillCollisionAPI.h.

virtual PHYSXSCHEMA_API ~PhysxSchemaPhysxSphereFillCollisionAPI ( )
virtual

Destructor.

Member Function Documentation

PHYSXSCHEMA_API UsdSchemaKind _GetSchemaKind ( ) const
overrideprotected

Returns the kind of schema this class belongs to.

See Also
UsdSchemaKind
static PHYSXSCHEMA_API PhysxSchemaPhysxSphereFillCollisionAPI Apply ( const UsdPrim &  prim)
static

Applies this single-apply API schema to the given prim.

This information is stored by adding "PhysxSphereFillCollisionAPI" to the token-valued, listOp metadata apiSchemas on the prim.

Returns
A valid PhysxSchemaPhysxSphereFillCollisionAPI object is returned upon success. An invalid (or empty) PhysxSchemaPhysxSphereFillCollisionAPI object is returned upon failure. See UsdPrim::ApplyAPI() for conditions resulting in failure.
See Also
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
static PHYSXSCHEMA_API bool CanApply ( const UsdPrim &  prim,
std::string *  whyNot = nullptr 
)
static

Returns true if this single-apply API schema can be applied to the given prim.

If this schema can not be a applied to the prim, this returns false and, if provided, populates whyNot with the reason it can not be applied.

Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.

See Also
UsdPrim::GetAppliedSchemas()
UsdPrim::HasAPI()
UsdPrim::CanApplyAPI()
UsdPrim::ApplyAPI()
UsdPrim::RemoveAPI()
PHYSXSCHEMA_API UsdAttribute CreateFillModeAttr ( VtValue const &  defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetFillModeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.

If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

PHYSXSCHEMA_API UsdAttribute CreateMaxSpheresAttr ( VtValue const &  defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetMaxSpheresAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.

If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

PHYSXSCHEMA_API UsdAttribute CreateSeedCountAttr ( VtValue const &  defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetSeedCountAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.

If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

PHYSXSCHEMA_API UsdAttribute CreateVoxelResolutionAttr ( VtValue const &  defaultValue = VtValue(),
bool  writeSparsely = false 
) const

See GetVoxelResolutionAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create.

If specified, author defaultValue as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely is true - the default for writeSparsely is false.

static PHYSXSCHEMA_API PhysxSchemaPhysxSphereFillCollisionAPI Get ( const UsdStagePtr &  stage,
const SdfPath &  path 
)
static

Return a PhysxSchemaPhysxSphereFillCollisionAPI holding the prim adhering to this schema at path on stage.

If no prim exists at path on stage, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:

* PhysxSchemaPhysxSphereFillCollisionAPI(stage->GetPrimAtPath(path));
*
PHYSXSCHEMA_API UsdAttribute GetFillModeAttr ( ) const

Fill mode for the the algorithm.

Declaration uniform token physxSphereFillCollision:fillMode = "flood"
C++ Type TfToken
Usd Type SdfValueTypeNames->Token
Variability SdfVariabilityUniform
Allowed Values flood, raycast, surface
PHYSXSCHEMA_API UsdAttribute GetMaxSpheresAttr ( ) const

Maximum of spheres produced.

Range (2, 4000)

Declaration int physxSphereFillCollision:maxSpheres = 128
C++ Type int
Usd Type SdfValueTypeNames->Int
static PHYSXSCHEMA_API const TfTokenVector& GetSchemaAttributeNames ( bool  includeInherited = true)
static

Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes.

Does not include attributes that may be authored by custom/extended methods of the schemas involved.

PHYSXSCHEMA_API UsdAttribute GetSeedCountAttr ( ) const

Seed count used for the algorithm.

Range (16, 4000)

Declaration int physxSphereFillCollision:seedCount = 1000
C++ Type int
Usd Type SdfValueTypeNames->Int
PHYSXSCHEMA_API UsdAttribute GetVoxelResolutionAttr ( ) const

Voxel resolution used for the algorithm.

Range (10 000, 1 000 000)

Declaration int physxSphereFillCollision:voxelResolution = 50000
C++ Type int
Usd Type SdfValueTypeNames->Int

Member Data Documentation

const UsdSchemaKind schemaKind = UsdSchemaKind::SingleApplyAPI
static

Compile time constant representing what kind of schema this class is.

See Also
UsdSchemaKind

Definition at line 68 of file physxSphereFillCollisionAPI.h.


The documentation for this class was generated from the following file: