Changelog#
[107.2.2] - 2025-04-04#
Core#
General
- Added
- Support for PhysxSplinesSurfaceVelocityAPI
- Mass, convex approximation and joint bodies validation were added as omni.asset_validator checkers.
- Changed
- Backward compatibility validation was reimplemented as an omni.asset_validator checker.
- Fixed
- For non-articulation joints, it was not possible to set different type/maxForce/damping/stiffness attribute values on PhysicsDriveAPI::rotY and PhysicsDriveAPI::rotZ. The attribute values were always shared among the two axes.
[107.2.1] - 2025-03-25#
Version bump.
[107.2.0] - 2025-03-21#
Version bump.
[107.0.18] - 2025-02-07#
Version bump.
[107.0.16] - 2024-12-05#
Version bump.
[107.0.15] - 2024-12-02#
Version bump.
[107.0.14] - 2024-11-17#
Initial OpenUSD 24.05 and Python 3.11 version.
[106.5.0] - 2024-11-17#
Version bump.
[106.4.7] - 2024-11-15#
Version bump.
[106.4.6] - 2024-11-14#
Core#
General
- Fixed
- Fix ConvexMeshData demo warnings and improve description
- Fixed the Lego Technic Buggy demo
- Fixed physx.tensors SDF warning when parsing invalid patterns
- Removed
- Removed the Museum demo
- Removed the Franka Deformable demo
- Removed the Paint Ball Emitter demo
[106.4.5] - 2024-11-06#
Core#
General
- Fixed
- Avoid Physics Inspector crash when accessing an invalid prim
- Create fabric attributes optimization
- Flush updates optimization
- Processing EnvIds does not anymore reinsert objects from a scene
TensorAPI
- Fixed
- Fixed a crash in the rigid body contact view
[106.4.4] - 2024-11-01#
Core#
General
- Changed
- "Compatibility with Fabric Hierarchy and FSD" reverted.
- Fixed
- Demo tests filtering in non-local mode.
[106.4.3] - 2024-10-30#
Core#
TensorAPI
- Fixed
- A crash in rigid body contact reporting when using PhysX replication was fixed.
[106.4.2] - 2024-10-28#
Core#
General
- Added
- PhysX flushes certain changes from USD to Fabric before reading from Fabric and after writing to USD. PhysX is compatible with FSD.
Fabric
- Added
- omni.physx.fabric writes new RigidBody world space TRS attributes.
- Changed
- PhysX listens to local matrix and writes world and local matrices in Fabric. PhysX is compatible with FabricHierarchy.
Vehicles#
General
- Fixed
- Crash when PhysxVehicleAckermannSteeringAPI was applied and used after the simulation had started. Note that applying PhysxVehicleAckermannSteeringAPI after the simulation has started is not supported.
UI#
General
- Added
- New viewport overlay for visual joint authoring.
- Several new features added to the Simulation Data Visualizer window.
[106.4.1] - 2024-10-15#
Version bump.
[106.4.0] - 2024-10-07#
Version bump.