omni.mdl.neuraylib#
Submodules Summary:
No submodule docstring provided  | 
|
No submodule docstring provided  | 
Classes Summary:
A Collection of functions to support renderer and tools with common tasks.  | 
|
Maps between USD shade nodes and the MDL representation of a shade node.  | 
|
MDL representation of a shade node along with the currently set parameters.  | 
|
The representation of an MDL module to load or loaded by neuray.  | 
|
Access to the MDL Material back-end in Omniverse.  | 
Functions Summary:
Bakes the expression as texture (supports UV ranges and animated textures).  | 
|
Loads an MDL module and stores the loaded definitions in the neuray DB scope provided.  | 
|
Create a temporary scope for processing independent of the renderer scopes.  | 
|
Removes your extension data from the extension search path.  | 
|
Create a temporary scope for processing independent of the renderer scopes.  | 
|
Make sure that neuray is running and MDL resolution through USD is possible.  | 
|
Traverse the material graph to gather all body/default and parameter resources.  | 
|
Traverse the material graph to gather all body/default and parameter resources.  | 
|
Traverse the material graph to gather all body/default and parameter resources.  | 
|
Lists all the MDL modules file URIs that a given set of graph depends on.  | 
|
Computes or resolves the URIs for a given resource set.  | 
|
Computes or resolves the URI for a given resource.  | 
|
Parse the Scene identifier without checking for existance of the resource.  | 
|
Parse the Scene identifier without checking for existance of the resource.  | 
|
Parse the Scene identifier without checking for existance of the resource.  | 
|
Post-processes the baked texture asynchronously.  | 
|
Replicated a given material graph in a user-defined scope.  | 
|
Register a folder of your extension data in the root of the MDL extension search path.  |