omni.mdl.neuraylib#
Submodules Summary:
No submodule docstring provided |
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No submodule docstring provided |
Classes Summary:
A Collection of functions to support renderer and tools with common tasks. |
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Maps between USD shade nodes and the MDL representation of a shade node. |
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MDL representation of a shade node along with the currently set parameters. |
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The representation of an MDL module to load or loaded by neuray. |
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Access to the MDL Material back-end in Omniverse. |
Functions Summary:
Bakes the expression as texture (supports UV ranges and animated textures). |
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Loads an MDL module and stores the loaded definitions in the neuray DB scope provided. |
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Create a temporary scope for processing independent of the renderer scopes. |
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Removes your extension data from the extension search path. |
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Create a temporary scope for processing independent of the renderer scopes. |
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Make sure that neuray is running and MDL resolution through USD is possible. |
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Traverse the material graph to gather all body/default and parameter resources. |
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Traverse the material graph to gather all body/default and parameter resources. |
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Traverse the material graph to gather all body/default and parameter resources. |
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Lists all the MDL modules file URIs that a given set of graph depends on. |
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Computes or resolves the URIs for a given resource set. |
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Computes or resolves the URI for a given resource. |
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Parse the Scene identifier without checking for existance of the resource. |
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Parse the Scene identifier without checking for existance of the resource. |
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Parse the Scene identifier without checking for existance of the resource. |
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Post-processes the baked texture asynchronously. |
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Replicated a given material graph in a user-defined scope. |
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Register a folder of your extension data in the root of the MDL extension search path. |