Changelog#

[1.0.7] - 2025-07-09#

Changed#

  • Now use omni.kit.hydra_texture via Events 2.0

[1.0.6] - 2025-04-07#

Changed#

  • Updated to use omni.usd via eventdispatcher (Events 2.0) instead of EventStream (Events 1.0)

[1.0.5] - 2024-08-20#

  • Warn if external settings aren’t enabled

  • Avoid rebuilding subscriptions unless necessary

[1.0.4] - 2024-05-15#

  • Setting name for single-camera-model to conform to proper /exts/ namespace and enable with extension

[1.0.3] - 2023-10-16#

  • Support for DLSS-G subframes. SceneCameraModel now manages and tracks subframes throughout the rendering process for more accurate and visually consistent results.

[1.0.2] - 2023-10-13#

  • Internal changes to shape API back to one that can handle projection.

[1.0.1] - 2023-10-10#

  • Introduced eHydraEngineFramesAdded event for early notification of frames entering the rendering pipeline.

  • Added m_frameViewMatrixQueue to better track and handle in-flight frames.

  • Updated the _onRenderFrameComplete and _onRenderFrameAdded methods handling based on m_frameViewMatrixQueue.

[1.0.0] - 2023-09-28#

  • Initial release