Changelog#
[1.0.7] - 2025-07-09#
Changed#
Now use omni.kit.hydra_texture via Events 2.0
[1.0.6] - 2025-04-07#
Changed#
Updated to use omni.usd via eventdispatcher (Events 2.0) instead of EventStream (Events 1.0)
[1.0.5] - 2024-08-20#
Warn if external settings aren’t enabled
Avoid rebuilding subscriptions unless necessary
[1.0.4] - 2024-05-15#
Setting name for single-camera-model to conform to proper /exts/ namespace and enable with extension
[1.0.3] - 2023-10-16#
Support for DLSS-G subframes. SceneCameraModel now manages and tracks subframes throughout the rendering process for more accurate and visually consistent results.
[1.0.2] - 2023-10-13#
Internal changes to shape API back to one that can handle projection.
[1.0.1] - 2023-10-10#
Introduced
eHydraEngineFramesAdded
event for early notification of frames entering the rendering pipeline.Added
m_frameViewMatrixQueue
to better track and handle in-flight frames.Updated the
_onRenderFrameComplete
and_onRenderFrameAdded
methods handling based onm_frameViewMatrixQueue
.
[1.0.0] - 2023-09-28#
Initial release