CHANGELOG#

This document records all notable changes to omni.kit.viewport.menubar.lighting extension. This project adheres to Semantic Versioning <https://semver.org/>_.

[107.3.2] - 2025-11-07#

Changed#

  • Fix typo error in menu_container.py.

[107.3.1] - 2025-08-07#

Changed#

[107.3.0] - 2025-04-30#

Changed#

  • Update to EventDispatcher-2

[107.0.3] - 2025-04-11#

Changed#

  • Update light rigs to be use modern UsdLux input prefixes

[107.0.2] - 2025-03-21#

Changed#

  • OMPE-40959: Update Support Level from Enterprise to Core

[107.0.1] - 2025-02-11#

Changed#

  • target kit 107.0 with abi=1

[107.0.0] - 2024-11-20#

Changes#

  • Update to Kit-107 with OpenUsd-24.05

[106.0.2] - 2024-04-29#

Changes#

  • Make default dome-light hidden for primary rays.

[106.0.1] - 2024-04-18#

Fixed#

  • Added Enterprise tag

[106.0.0] - 2024-04-11#

Fixed#

  • Issue with “Stage” menu-item not staying selected (introduced in 105.0.9)

[105.0.9] - 2023-12-29#

Added#

  • unique identifiers present for the Lights menu options in Viewport

  • name property for stage lights in light menu

[105.0.8] - 2023-10-24#

Added#

  • Setting to allow light rig to be applied to default UsdContext and Viewport whether menu item is loaded or not

Fixed#

  • Make sure to clear any previous rig/scene up correction applied if new rig does not need a correction.

[105.0.7] - 2023-10-04#

Changed#

  • Added setting to control root-location light rig is imported into

[105.0.6] - 2023-08-22#

Changed#

  • Handle stage-up axis in case insensitive way

[105.0.5] - 2023-05-30#

Changed#

  • Clear Sdf.References from Usd.Prim outside of the Sdf.ChangeBlock for UsdRt.

  • Honor hide_in_stage_window metadata for Usd.Prim traversal with UsdRt.

Added#

  • Setting to control traversal over Usd.Prim with hide_in_stage_window meta-data.

[105.0.4] - 2023-05-12#

Changed#

  • Remove sphere from Grey Studio light rig.

[105.0.3] - 2023-05-03#

Changed#

  • Use MaterialBindingAPI for Grey Studio light rig.

[105.0.2] - 2023-04-28#

Changed#

  • Store rig applied in setting keyed on stage-id so re-application of current rig can be elided.

Fixed#

  • Workaround issue in UsdRt possibly returning paths to invalid prims on the stage.

Added#

  • Additional tests.

[105.0.1] - 2023-03-23#

Changed#

  • Update ambient light test for changes to RTX render-setting no longer being applied without RTX loaded.

[105.0.0] - 2023-03-14#

Changed#

  • Update to and lock extension to USD-22.11.

Added#

  • Test suite running against UsdRT

[104.0.11] - 2023-02-23#

Added#

  • Better performance for prim type queries when UsdRt is available.

Fixed#

  • Performance issue when transitioning to same lighting mode on large scenes.

[104.0.10] - 2023-02-17#

Changed#

  • OM-82556: Added super().init() calls to init overrides for Py 3.10.

[104.0.9] - 2022-12-19#

Changed#

  • Make lighting rig a non-pickable object.

[104.0.8] - 2022-11-29#

Added#

  • Switch to stage lighting when CreatePrimWithDefaultXform command is run with a light-type.

[104.0.7] - 2022-11-16#

Added#

  • Switch to stage lighting when CreatePrim command is run with a light-type.

[104.0.6] - 2022-10-31#

Changed#

  • Added stage load activity.

[104.0.5] - 2022-10-28#

Fixed#

  • Setting key typo for golden image tests on 105

[104.0.4] - 2022-10-20#

Added#

  • Setting and menu item to disable the feature.

  • Command to make the enabling of the lighintg rig undoable.

  • Setting to control whether to look for lights at defaultPrim or absolute-root.

Changed#

  • Various UI labels.

  • Make application of light rig part of the undo-stack.

  • Only pop-up render settings change info when the setting has definitely been changed.

[104.0.3] - 2022-10-17#

Fixed#

  • Issue with instanced lights picked up in mesh test from omni.kit.viewport.action implementation synch.

[104.0.2] - 2022-10-13#

Added#

  • Ability to turn on/off Viewport sprites when switching to and away from light-rig.

  • Create From Light Rig menu entry to import current light.

Changed#

  • Only switch to default lighting rig when loading usd from disk that has no lights.

Fixed#

  • Set light-rig prim to no delete.

[104.0.1] - 2022-10-05#

Added#

  • Automatic lighting rig selection on stage open without any lights.

  • Modes to adjust RTX ambient setting on stage open.

Changed#

  • Add “Camera Light” mode into drop down menu.

Removed#

  • Flash light toggle-button.

[104.0.0] - 2022-09-28#

Added#

  • Initial version.