InputEvent#

class omni.kit.scene_view.usd.InputEvent#

Bases: pybind11_object

Methods

__init__(self)

set_screen_position(self, x, y)

Set a cursor position using screen-space coordinates (i.e., desktop viewport)

set_toggle_active(self, toggle_index)

set_toggle_inactive(self, toggle_index)

set_world_position(self, origin, direction)

Set a cursor position using in-world position and direction (e.g., when using VR controls)

__init__(
self: omni.kit.scene_view.usd._scene_view_usd.InputEvent,
) None#
set_screen_position(
self: omni.kit.scene_view.usd._scene_view_usd.InputEvent,
x: float,
y: float,
) None#

Set a cursor position using screen-space coordinates (i.e., desktop viewport)

set_toggle_active(
self: omni.kit.scene_view.usd._scene_view_usd.InputEvent,
toggle_index: int,
) None#
set_toggle_inactive(
self: omni.kit.scene_view.usd._scene_view_usd.InputEvent,
toggle_index: int,
) None#
set_world_position(
self: omni.kit.scene_view.usd._scene_view_usd.InputEvent,
origin: object,
direction: object,
) None#

Set a cursor position using in-world position and direction (e.g., when using VR controls)