CHANGELOG#
This document records all notable changes to omni.kit.scene_view.opengl
extension.
This project adheres to Semantic Versioning <https://semver.org/>
_.
[1.3.0] - 2024-05-14#
Added#
Order independent transparency rendering option
[1.2.0] - 2024-04-25#
Added#
Documentation generation
[1.1.1] - 2024-01-03#
Added#
Support for ui.scene.Widget.
[1.1.0] - 2023-11-28#
Fixed#
Update PolyMesh-ebo count when vertex count is dirty.
[1.0.9] - 2023-11-08#
Added#
More granular carb profile-zones.
[1.0.8] - 2023-11-01#
Fixed#
Update GLLines count when vertex count is dirty.
[1.0.7] - 2023-09-22#
Fixed#
Call base class destroy method which is now required.
[1.0.6] - 2023-07-10#
Added#
Test for legacy flip vs USD UV specification.
[1.0.5] - 2023-05-16#
Added#
Support for textured meshes.
[1.0.4] - 2023-05-16#
Fixed#
Make texture methods const correct.
[1.0.3] - 2023-04-14#
Added#
Support depth compositing in OpenGLWidget and OpenGLSceneView.
[1.0.2] - 2023-03-10#
Fixed#
Issue with re-painting last valid frame after scene was emptied.
Changed#
Optimize removal of all buffers of a type.
Release more GPU resources when scene is empty or Widget is made inivisible.
[1.0.1] - 2023-02-07#
Removed#
The empty
__init__.py
file underomni/kit/scene_view
was preventing sibling extensions from being loaded.
[1.0.0] - 2023-01-17#
Added#
Initial version.