CHANGELOG
This document records all notable changes to omni.kit.scene_view.opengl
extension.
This project adheres to Semantic Versioning <https://semver.org/>
_.
[1.3.0] - 2024-05-14
Added
Order independent transparency rendering option
[1.2.0] - 2024-04-25
Added
Documentation generation
[1.1.1] - 2024-01-03
Added
Support for ui.scene.Widget.
[1.1.0] - 2023-11-28
Fixed
Update PolyMesh-ebo count when vertex count is dirty.
[1.0.9] - 2023-11-08
Added
More granular carb profile-zones.
[1.0.8] - 2023-11-01
Fixed
Update GLLines count when vertex count is dirty.
[1.0.7] - 2023-09-22
Fixed
Call base class destroy method which is now required.
[1.0.6] - 2023-07-10
Added
Test for legacy flip vs USD UV specification.
[1.0.5] - 2023-05-16
Added
Support for textured meshes.
[1.0.4] - 2023-05-16
Fixed
Make texture methods const correct.
[1.0.3] - 2023-04-14
Added
Support depth compositing in OpenGLWidget and OpenGLSceneView.
[1.0.2] - 2023-03-10
Fixed
Issue with re-painting last valid frame after scene was emptied.
Changed
Optimize removal of all buffers of a type.
Release more GPU resources when scene is empty or Widget is made inivisible.
[1.0.1] - 2023-02-07
Removed
The empty
__init__.py
file underomni/kit/scene_view
was preventing sibling extensions from being loaded.
[1.0.0] - 2023-01-17
Added
Initial version.