Changelog#
The format is based on Keep a Changelog.
[1.11.3] - 2025-01-22#
Changed#
- OMPE-33662: Add support for Material parameter sdr metadata hints 
[1.11.2] - 2024-12-20#
Changed#
- OMPE-31903: Use omni.usd.make_valid_identifier instead of Tf.MakeValidIdentifier to support unicode characters. 
[1.11.1] - 2024-12-16#
Added#
- OMPE-28754 - update utils.get_sdr_shader_property_default_value to add support for case where an enumerated value is mapped to a Token or String value. 
[1.11.0] - 2024-10-01#
Changed#
- Update verion for OpenUsd-24.0.5 
[1.10.17] - 2024-10-28#
Added#
- OMPE-26146: MDL reloading causing widget to hang. 
[1.10.16] - 2024-10-10#
Added#
- OMPE-24805: special handling of UsdShade.Material outputs in ShaderInfoAPI. 
- Add getter convenience functions to UsdShadePropertyPlaceholder. 
[1.10.15] - 2024-10-01#
Added#
- replace UsdMdl with omni.UsdMdl 
[1.10.14] - 2024-09-24#
Fixed#
- OMPE-22434 - Remove invalid attributes and connections upon subidentifier change + relevant tests. 
[1.10.13] - 2024-09-18#
Fixed#
- OMPE-21559 - Update colorspace gamma comparison to use math.is_close w/ relative tolerance to account for floating-point imprecision. 
[1.10.12] - 2024-09-05#
Fixed#
- OMPE-20845 - Fix iteration bug in MdlMatrixAttributeModel.update_value(). 
- Remove irrevelant info:* properties on info:implementationSource change. 
- Ensure pending_rebuild_task is None in reload callback. 
[1.10.11] - 2024-09-04#
Fixed#
- OMPE-19544: Add support for incompatible subidentifiers. 
[1.10.10] - 2024-09-01#
Added#
- OMPE-20378: correctly remove attributes and/or connections when UsdShade prims definition has changed. 
- Extend ShaderInfoAPI to handle UsdShade.NodeGraph prims. 
[1.10.9] - 2024-08-12#
Added#
- OMPE-16191: replace usd.mdl with UsdMdl. 
[1.10.8] - 2024-06-28#
Changed#
- Updated documentation with AI agent. 
[1.10.7] - 2024-06-27#
Added#
- OMPE-13639: materialx uimin/max range annotations ignored. 
[1.10.6] - 2024-06-27#
Added#
- OMPE-13564: material inputs not displayed if their name conflicts with a shader parameter of the same name. 
[1.10.5] - 2024-06-25#
Added#
- OMPE-12904: disable removal of material attributes whose values have been reverted to their default state. 
[1.10.4] - 2024-06-15#
Added#
- OMPE-12271: fix bad attribute reference in usd_attribute_widget 
[1.10.3] - 2024-06-13#
Added#
- Assertion that resolved extension path is not None 
[1.10.2] - 2024-06-07#
Fixed#
- OMPE-11130: Add compatibility layer/stub modules for scripts.material_utils and usd_binding_widget to maintain backwards compatibility. 
[1.10.1] - 2024-06-06#
Fixed#
- OMPE-10813: Remove material properties if they have been set to their default values. 
- Fix path to renderContexts persistant setting. 
[1.10.0] - 2024-05-29#
Fixed#
- OM-118687: Complete rewrite of the UsdShade widgets due to the removal of the UsdMaterialWatcher from Kit. 
[1.9.4] - 2024-05-29#
Changes#
- OMPE-5051: Profile and Improve test times of omni.kit.property.material in Kit 107 
[1.9.3] - 2021-05-17#
Fixed#
- Fixed linting issues 
[1.9.2] - 2024-04-16#
Changes#
- OM-123596: Fix handling of empty shaders. 
[1.9.1] - 2024-04-15#
Changes#
- OM-123482: Fixed changing material binding on inherited material 
[1.9.0] - 2024-03-01#
Changes#
- OM-121330: Updated to use omni.kit.widget.context_menu 
[1.8.39] - 2024-01-30#
Changes#
- OM-119226: Add settings and disable fabric adapter 
[1.8.38] - 2023-12-18#
Changes#
- Update for fabric adapter 
[1.9.0] - 2024-01-24#
Changes#
- OM-118420: Fixed material connections so they show in property window correctly 
[1.8.37] - 2023-12-04#
Changes#
- OM-92919: Refactor code to enable derivation 
[1.8.36] - 2023-10-20#
Changes#
- OM-112502: Fix UsdShade.Nodegraph parameters not displaying. 
[1.8.35] - 2023-10-12#
Changes#
- OM-104254: Synchronize material loading and compilation in extension tests. 
[1.8.34] - 2023-08-29#
Changes#
- Material subid’s’ don’t show really long “::Z73file_*” paths 
[1.8.32] - 2023-08-16#
Changes#
- Material “X” hidden on None texture 
- Missing bound textures are shown in red 
[1.8.31] - 2023-08-08#
Changes#
- Fixed material group names 
[1.8.30] - 2023-07-19#
Changes#
- Changed - inputs:excludeFromWhiteModeon shader prim into a PlaceholderAttribute.
[1.8.29] - 2023-07-19#
Changes#
- Fix material properties without shader 
[1.8.28] - 2023-07-04#
Changes#
- Material properties can show values before groups 
[1.8.27] - 2023-05-22#
Changes#
- OM-95750: MaterailX shaders not displayed in info:id dropdown 
[1.8.26] - 2023-04-04#
Changes#
- Add paused property to material prims 
[1.8.25] - 2023-04-02#
Changes#
- Only use enumeration widget for integer parameters that have enumeration metadata. 
[1.8.24] - 2023-03-27#
Changes#
- Move enumeration code into separate file + cleanup 
- Cleanup build_property_item method 
- Remap int to bool if widgetType metadata is set. 
[1.8.23] - 2023-03-15#
Changes#
- Update UsdShade.Shader schema attributes 
[1.8.22] - 2023-03-09#
Changes#
- Fix sub-identifier drop down list population. 
[1.8.21] - 2023-02-24#
Changes#
- Hide/show info: properties based on value of info:id 
- Remove all hardcoded UsdPreviewSurface parameter hints 
- Remove adding of sourceColorSpace parameter for UsdUVTexture 
- General cleanup and commenting 
[1.8.21] - 2023-02-26#
Changes#
- Replaced asyncio.ensure_future calls in usd_binding_widget.py with omni.kit.async_engine.run_coroutine function. 
[1.8.21] - 2023-02-16#
Changes#
- Support material display_name enums 
[1.8.20] - 2023-02-05#
Changes#
- Support property filter 
[1.8.18] - 2023-01-11#
Changes#
- Material property widget parameters - don’t override displayName and/or displayGroup if already set. 
[1.8.17] - 2023-01-10#
Changes#
- Fix ui refresh issue when modifying material prim. 
[1.8.17] - 2022-12-20#
Changes#
- Add arrange_windows to fix some tests when run in random order. 
[1.8.16] - 2022-11-25#
Changes#
- Use notification instead of popup to avoid hang. 
[1.8.15] - 2022-11-16#
Changes#
- Fixed widget rebuilding w/ any property change. 
[1.8.15] - 2022-11-09#
Changes#
- added add_context_menu to UsdBindingAttributeWidget to prevent multiple menu additions 
[1.8.14] - 2022-11-04#
Changes#
- Clean up material property UI by removing info:, inputs: and outputs: prefixes from properties that don’t have explicit display name metadata 
[1.8.13] - 2022-08-17#
Changes#
- Updated “material:binding” widget refreshing 
[1.8.12] - 2022-08-17#
Changes#
- Fixed clicking on thumbnail to goto material. Now works with inherited materials & multiple selections 
[1.8.11] - 2022-08-09#
Changes#
- Updated golden images for TreeView. 
[1.8.10] - 2022-07-25#
Changes#
- Refactored unittests to make use of content_browser test helpers 
[1.8.9] - 2022-05-30#
Changes#
- Update material thumbnail image to prevent multiple images being overlayed 
[1.8.8] - 2022-05-24#
Changes#
- Material thumbnail context menu update 
- Copy and Paste material groups 
[1.8.7] - 2022-05-23#
Changes#
- Support legacy and new Viewport API 
- Add dependency on omni.kit.viewport.utility 
[1.8.6] - 2022-05-11#
Changes#
- Support material browser drag/drop 
[1.8.5] - 2022-05-17#
Changes#
- Support multi-file drag & drop 
[1.8.4] - 2022-05-12#
Changes#
- Show shader description on material 
[1.8.3] - 2022-05-03#
Changes#
- Fixed unittest stemming from content browser changes 
[1.8.2] - 2022-01-11#
Changes#
- Improved info:mdl:sourceAsset:subidentifier match with combobox list from material library 
[1.8.1] - 2021-12-02#
Changes#
- Exception fixes and shader preload stall fix 
[1.8.0] - 2021-11-29#
Changes#
- Added material annotations “description” property 
[1.7.5] - 2021-11-12#
Changes#
- Updated to new omni.kit.material.library with new neuraylib 
[1.7.4] - 2021-11-02#
Changes#
- Fixed refresh on binding 
[1.7.3] - 2021-10-27#
Changes#
- Prevent crash in event callback 
[1.7.2] - 2021-09-10#
Changes#
- Dragging a multi-material .mdl file onto preview icon shows material dialog 
- Added widget identifiers 
[1.7.1] - 2021-08-11#
Changes#
- Fixed Sdf.Path warning due to string <-> Sdf.Path compare 
[1.7.0] - 2021-06-30#
Changes#
- Updated material list handling to use async Treeview and prevent stalls on large scenes 
- Moved - MaterialUtils,- MaterialListBoxWidget,- SearchWidget,- ThumbnailLoader,- MaterialListModel&- MaterialListDelegateinto omni.kit.material.library
[1.6.5] - 2021-05-31#
Changes#
- Changed “Material & Shader” to “Material and Shader” 
[1.6.4] - 2021-05-20#
Changes#
- Material search resets scroll position when typing to prevent user not seeing results 
[1.6.3] - 2021-05-11#
Changes#
- Updated material info so Outputs, UI Properties and Material Flags are closed by default 
[1.6.2] - 2021-04-15#
Changes#
- Changed how material input is populated. 
[1.6.1] - 2021-03-17#
Changes#
- Add material thumnail context menu 
[1.6.0] - 2021-03-16#
Changes#
- Add support for UsdShade.NodeGraph prims 
- Add support for UsdUI.Backdrop prims 
[1.5.0] - 2021-03-09#
Changes#
- Updated material search dialog 
- Added current materials to quicksearch 
[1.4.3] - 2021-02-25#
Changes#
- Fixed issue with materials with Relationship 
[1.4.2] - 2021-02-10#
Changes#
- Updated StyleUI handling 
[1.4.1] - 2021-02-03#
Changes#
- Fixed text issue with long lists in material name search dialog 
[1.4.0] - 2021-01-28#
Changes#
- Added material name search dialog 
[1.3.8] - 2020-12-16#
Changes#
- Fixed material shader preloading 
[1.3.7] - 2020-12-10#
Changes#
- fixed button leak 
[1.3.6] - 2020-12-09#
Changes#
- Added extension icon 
- Added readme 
- Updated preview image 
[1.3.5] - 2020-12-01#
Updated#
- When property in both material and shader don’t show shader properties in material 
[1.3.5] - 2020-11-20#
Updated#
- Added Sub-Identifier support 
[1.3.4] - 2020-11-19#
Updated#
- Fixed issue with newly created materials not refreshing when loaded 
[1.3.3] - 2020-11-18#
Added#
- Updates thumbnail loading to use async and quiet error messages 
[1.3.2] - 2020-11-13#
Added#
- Improved material group/name & added PreviewSurface values 
[1.3.1] - 2020-11-12#
Added#
- Fixed issue where bound material didn’t show sometimes 
- Added refresh on bound material when material created/modified to update material list 
[1.3.0] - 2020-11-06#
Added#
- Materials now show Materials & Shader values 
[1.2.1] - 2020-10-21#
Added#
- Moved schema into bundle 
[1.2.0] - 2020-10-16#
Added#
- Added thumbnail preview 
- Added click to goto material on thumbnail 
[1.1.0] - 2020-10-02#
Added#
- Added material binding UI 
[1.0.0] - 2020-09-17#
Added#
- Created