Changelog
The format is based on Keep a Changelog.
[1.0.17] - 2024-07-16
Changed
Updated documentation with AI agent.
[1.0.16] - 2023-11-06
Changes
Fix issue that CreateMeshPrimWithDefaultXformCommand does not accept type Gf.Vec for object_position param.
Fix issue that creating primitives from context menu does not put meshes above ground.
[1.0.15] - 2023-10-31
Changes
Add more tests to increase code coverage.
[1.0.14] - 2023-08-24
Changes
Fix issue that creates meshes offset them by 50m instead of 0.5m in meter units.
[1.0.13] - 2023-04-26
Changes
Revert behavior to not create meshes above ground by default, and use param to control the behavior.
[1.0.12] - 2023-04-03
Changes
Fix UV mapping.
Ensure all meshes created above ground.
[1.0.11] - 2023-03-23
Changes
Use texCoord2f[] for primvars:st type.
[1.0.10] - 2023-03-15
Changes
Use texCoord2d[] for primvars:st type.
[1.0.9] - 2023-01-06
Changes
Fix test_tessellation_params test by creating a new stage
[1.0.8] - 2022-11-25
Changes
Improve mesh primitives for physx needs.
Make sure cone and cylinder are watertight.
Fix normal issues at the tip of Cone.
Add more tessellation settings for caps of cone and cylinder.
Add more tessellation settings for cube to tesselate cube with axis.
[1.0.7] - 2022-11-22
Changes
Fix to avoid crash at shutdown when loading optional slice
[1.0.6] - 2022-11-22
Changes
Make UI dpendency optional
[1.0.5] - 2022-11-12
Changes
Export extent attr for mesh.
[1.0.4] - 2022-11-11
Changes
Clean up dependencies.
[1.0.3] - 2022-10-25
Changes
Added prepend_default_prim parameters to CreateMeshPrimWithDefaultXformCommand
[1.0.2] - 2022-08-12
Changes
Added select_new_prim & prim_path parameters to CreateMeshPrimWithDefaultXformCommand
[1.0.1] - 2022-06-08
Changes
Updated menus to use actions.
[1.0.0] - 2020-09-09
Changes
Supports cube, cone, cylinder, disk, plane, sphere, torus generation.
Supports subdivision of meshes.