CameraManipulatorBase#
- class omni.kit.manipulator.camera.CameraManipulatorBase(*args, **kwargs)#
Bases:
GestureBindingManipulatorBase class, resposible for building up the gestures.
Methods
__init__(*args, **kwargs)Constructor
destroy()Destroys the manipulator instance.
get_default_bindings()on_build()Called when the manipulator is build.
Attributes
Get whether or not the gamepad is enabled.
- __init__(*args, **kwargs)#
Constructor
- Parameters:
bindings (dict) – Set up the bindings for the manipulator.
model (omni.ui.scene.AbstractManipulatorModel) – Set the model of the manipulator.
- destroy()#
Destroys the manipulator instance.
- on_build()#
Called when the manipulator is build.
- property gamepad_enabled: bool#
Get whether or not the gamepad is enabled.
- Returns:
bool