CameraManipulatorBase#

class omni.kit.manipulator.camera.CameraManipulatorBase(*args, **kwargs)#

Bases: GestureBindingManipulator

Base class, resposible for building up the gestures.

Methods

__init__(*args, **kwargs)

Constructor

destroy()

Destroys the manipulator instance.

get_default_bindings()

on_build()

Called when the manipulator is build.

Attributes

gamepad_enabled

Get whether or not the gamepad is enabled.

__init__(*args, **kwargs)#

Constructor

Parameters:
  • bindings (dict) – Set up the bindings for the manipulator.

  • model (omni.ui.scene.AbstractManipulatorModel) – Set the model of the manipulator.

destroy()#

Destroys the manipulator instance.

on_build()#

Called when the manipulator is build.

property gamepad_enabled: bool#

Get whether or not the gamepad is enabled.

Returns:

bool