Changelog#
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[0.6.0] - 2024-12-10#
Added#
Add support for Fabric Scene Delegate in pre and post render graphs.
[0.5.0] - 2024-08-29#
Fixed#
Fixed dirty Usd stage after the creation of a post render graph.
[0.4.5] - 2024-05-22#
Fixed#
Ensure the RenderGraph is cached correctly for each Render Thread, in the pre and post render execution graph.
[0.4.4] - 2024-03-25#
Fixed#
Fixed crash when setting the graph state variables after a fabric snapshot is applied on the farbric stage.
[0.4.3] - 2024-03-07#
Fixed#
Fixed crash when building graphs where nodes have attributes with unknown types.
[0.4.2] - 2024-02-28#
Changed#
Move the initialization of the state variables to a pre process task.
[0.4.1] - 2024-02-26#
Changed#
Initialize the state variables during the build stage, to avoid spike at runtime and deadlock.
[0.4.0] - 2024-02-14#
Added#
The CudaInteropExecutor now executes CUDA interop nodes both on the render thread and as cuda commands.
The execution framework sets graph variables with the cudaStream_t and other execution state necessary for post render graph nodes
Changed#
Changed the ComputeParamsBuilder methods to return a reference, to allow multiple separate add* calls on the same instance.
[0.3.2] - 2024-01-02#
Changed#
Updated the description of the extension in the readme file.
[0.3.1] - 2023-12-13#
Fixed#
Skip running the pre / post render graph when the state is invalid.
[0.3.0] - 2023-11-22#
Added#
Added support for compound nodes in pre and post render graphs.
[0.2.5] - 2023-11-16#
Added#
Added private interfaces for execution nodes CudaInteropEntryNodeDef and RenderProductInteropEntryNodeDef
Fixed#
Fixed bad cast to check for CudaInteropEntryNodeDef nodes in the CudaInteropExecutor
[0.2.4] - 2023-10-18#
Changed#
Using the added ‘canEvaluate’ ABI from core
[0.2.3] - 2023-10-10#
Changed#
The RenderGraphState is now stored in thread local storage to avoid data races in MGPU setups
Assert when attempting to update the PreRenderGraphDef in parallel from separate threads.
[0.2.2] - 2023-08-31#
Fixed#
Attach execution definition to the pre-render and post-render stage update root nodes.
[0.2.1] - 2023-08-25#
Fixed#
Ensure the runtime data is initialized before executing post render graphs.
[0.2.0] - 2023-08-17#
Added#
Introduced the IPreRenderGraph and IPostRenderGraph interfaces.
Implemented the execution graph for pre and post render graphs.
[0.1.1] - 2023-07-14#
Changed#
Improved the documentation of ComputeParams and ComputeParamsBuilder types.
[0.1.0] - 2023-05-12#
Initial Version#
Initial version introduces the ComputeParamsBuilder and ComputeParams types.