Changelog

This document records all notable changes to the omni.activity.ui extension.

The format is based on Keep a Changelog. The project adheres to Semantic Versioning.

[1.0.29] - 2025-05-29

Fixed

  • Removed usage of omni.kit.ui

[1.0.28] - 2023-11-13

Fixed

  • OMFP-3811: Fixed float division by zero issue

[1.0.27] - 2023-10-04

Fixed

  • Ignore nodes with more than 512 events at once. It saves 15s of FE startup.

[1.0.26] - 2023-10-24

Fixed

  • OMFP-3078: Fixed activity item name which has space was replaced by %

[1.0.25] - 2023-09-25

Fixed

  • Fixed another issue with updating before progress_stack() is called

[1.0.24] - 2023-10-18

Added

  • Added addon widget to the stage open event subscription for live session

[1.0.23] - 2023-10-05

Added

  • Adds test coverage, to get to 85%

[1.0.22] - 2023-07-18

Fixed

  • OM-76599: Show a load asset activity prompt window when drag and drop asset into stage window.

[1.0.21] - 2023-04-24

Fixed

  • UI update with Omni UI rasterization optimization enabled

[1.0.20] - 2023-04-11

Fixed

  • Fixed issue with updating before progress_stack() is called

[1.0.19] - 2023-02-08

Fixed

  • total duration not correct in progress window

  • sync loading activity files between Timeline and Progress windows

[1.0.18] - 2022-12-08

Changed

  • Don’t use usd_resolver python callbacks

[1.0.17] - 2022-12-08

Fixed

  • try to open non-exsited URL, the spinner is always rotating by using OPEN_FAILED event (OM-73934)

[1.0.16] - 2022-11-30

Fixed

  • Updated to use omni.kit.menu.utils

[1.0.15] - 2022-12-05

Changed

  • Fixed pinwheel slightly offset from loading bar (OM-74619)

  • Added padding on the tree view header (OM-74828)

[1.0.14] - 2022-11-28

Fixed

  • when new stage is created or new stage is loading, the previous stage data should be cleared

[1.0.13] - 2022-11-24

Fixed

  • try to open non-exsited URL, the spinner is always rotationg (OM-73934)

  • force loading completion in the model rather than in the widget in case widget is not available (OM-73085)

[1.0.12] - 2022-11-22

Changed

  • Make the pinwheel invisible when it’s not loading

[1.0.11] - 2022-11-22

Changed

  • Fixed the performance issue when ASSETS_LOADED is triggered by selection change

  • Changed visibility of the progress bar window, instead of poping up when the prompt window is done we show the window when user clicks the status bar’s progress area

[1.0.10] - 2022-11-18

Changed

  • fixed performance issue caused by __extend_unfinished

  • create ActivityModelStageOpenForProgress model for progress bar window to solve the performance issue of progress bar

[1.0.9] - 2022-11-14

Added

  • informative text on the total progress bar showing the activity event happening (OM-72502)

  • docs for the extension (OM-52478)

[1.0.8] - 2022-11-10

Changed

  • also clear the status bar when the stage is loaded so it’s not stuck at 100%

[1.0.7] - 2022-11-10

Changed

  • clear the status bar instead of sending progress as 0% when new stage is created

[1.0.6] - 2022-11-07

Changed

  • using spinner instead of the ping-pong rectangle for the floating window

[1.0.5] - 2022-11-07

Changed

  • make sure the activity progress window is shown and on focus when open stage is triggered

[1.0.4] - 2022-10-26

Changed

  • Stop the timeline view when asset_loaded

  • Move the Activity Window menu item under Utilities

  • Disable the menu button in the floating window

  • Rename windows to Activity Progress and Activity Timeline

  • Removed Timeline window menu entry and only make accessible through main Activity window

  • Fixed resizing issue in the Activity Progress Treeview - resizing second column resizer breaks the view

  • Make the spinner active during opening stage

  • Remove the material progress bar size and speed for now

  • Set the Activty window invisible by default (fix OM-67358)

  • Update the preview image

[1.0.3] - 2022-10-20

Changed

  • create ActivityModelStageOpen which inherits from ActivityModelRealtime, so to move the stage_path and _flattened_children out from the ActivityModelRealtime mode

[1.0.2] - 2022-10-18

Changed

  • Fix the auto save to be window irrelevant (when progress bar window or timeline window is closed, still working), save to “${cache}/activities”, and auto delete the old files, at the moment we keep 20 of them

  • Add file numbers to timeline view when necessary

  • Add size to the parent time range in the tooltip of timeline view when make sense

  • Force progress to 1 when assets loaded

  • Fix the issue of middle and right clicked is triggered unnecessarily, e.g., mouse movement in viewport

  • Add timeline view selection callback to usd stage prim selection

[1.0.1] - 2022-10-13

Fixed

  • test failure due to self._addon is None

[1.0.0] - 2022-06-05

Added

  • Initial window